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/**
normalize co-ordinates that lie outside of the normal ranges.
longitude wrapping simply requires adding +- 360 to the value until it comes
in to range.
for the latitude values we need to flip the longitude whenever the latitude
crosses a pole.
**/
function wrap( lat, lon ){
var point = { lat: lat, lon: lon };
var quadrant = Math.floor( Math.abs(lat) / 90) % 4;
var pole = ( lat > 0 ) ? 90 : -90;
var offset = lat % 90;
switch( quadrant ){
case 0:
point.lat = offset;
break;
case 1:
point.lat = pole - offset;
point.lon += 180;
break;
case 2:
point.lat = -offset;
point.lon += 180;
break;
case 3:
point.lat = -pole + offset;
break;
}
if( point.lon > 180 || point.lon <= -180 ){
point.lon -= Math.floor(( point.lon + 180 ) / 360) * 360;
}
return point;
}
module.exports = wrap;