Resemble.js ========== Analyse and compare images with Javascript and HTML5. [More info & Resemble.js Demo](http://huddle.github.com/Resemble.js/). Now compatible with Node.js. ![Two image diff examples side-by-side, one pink, one yellow.](https://raw.github.com/Huddle/Resemble.js/master/demoassets/readmeimage.jpg "Visual image comparison") ### Get it `npm install resemblejs` `bower install resemblejs` ### Example Retrieve basic analysis on an image: ```javascript var api = resemble(fileData).onComplete(function(data){ console.log(data); /* { red: 255, green: 255, blue: 255, brightness: 255 } */ }); ``` Use resemble to compare two images: ```javascript var diff = resemble(file).compareTo(file2).ignoreColors().onComplete(function(data){ console.log(data); /* { misMatchPercentage : 100, // % isSameDimensions: true, // or false dimensionDifference: { width: 0, height: -1 }, // defined if dimensions are not the same getImageDataUrl: function(){} } */ }); ``` Scale second image to dimensions of the first one: ```javascript //diff.useOriginalSize(); diff.scaleToSameSize(); ``` You can also change the comparison method after the first analysis: ```javascript // diff.ignoreNothing(); // diff.ignoreColors(); diff.ignoreAntialiasing(); ``` And change the output display style: ```javascript resemble.outputSettings({ errorColor: { red: 255, green: 0, blue: 255 }, errorType: 'movement', transparency: 0.3, largeImageThreshold: 1200, useCrossOrigin: false }); // resembleControl.repaint(); ``` By default, the comparison algorithm skips pixels when the image width or height is larger than 1200 pixels. This is there to mitigate performance issues. You can modify this behaviour by setting the `largeImageThreshold` option to a different value. Set it to **0** to switch it off completely. `useCrossOrigin` is true by default, you might need to set it to false if you're using [Data URIs](https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs). ### Node.js Ensure you also have the `canvas` peer dependency installed alongside resemblejs. See [here](https://www.npmjs.com/package/canvas) for instructions on how to install `canvas` on your platform. The API under Node is the same as the browser API with an additional Promise based convenience method called `compareImages` that also allows you to read/write from Node Buffers. #### Node Example ``` js const compareImage = require('resemblejs/compareImage'); // The parameters can be Node Buffers // data is the same as usual with an additional getBuffer() function const data = await compareImages( fs.readFileSync('./demoassets/People.jpg'), fs.readFileSync('./demoassets/People2.jpg') ); fs.writeFileSync('./output.png', data.getBuffer()); ``` -------------------------------------- Created by [James Cryer](http://github.com/jamescryer) and the Huddle development team.