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@ -513,9 +513,10 @@
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if (tapEvt) { |
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var options = this.options, |
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fallbackTolerance = options.fallbackTolerance, |
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fallbackOffset = options.fallbackOffset, |
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touch = evt.touches ? evt.touches[0] : evt, |
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dx = (touch.clientX - tapEvt.clientX) + this.options.fallbackOffset.x, |
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dy = (touch.clientY - tapEvt.clientY) + this.options.fallbackOffset.y, |
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dx = (touch.clientX - tapEvt.clientX) + fallbackOffset.x, |
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dy = (touch.clientY - tapEvt.clientY) + fallbackOffset.y, |
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translate3d = evt.touches ? 'translate3d(' + dx + 'px,' + dy + 'px,0)' : 'translate(' + dx + 'px,' + dy + 'px)'; |
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// only set the status to dragging, when we are actually dragging
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