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@ -323,8 +323,8 @@ |
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nextEl = dragEl.nextSibling; |
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nextEl = dragEl.nextSibling; |
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activeGroup = options.group; |
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activeGroup = options.group; |
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this._lastX = evt.clientX; |
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this._lastX = (touch||evt).clientX; |
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this._lastY = evt.clientY; |
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this._lastY = (touch||evt).clientY; |
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dragStartFn = function () { |
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dragStartFn = function () { |
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// Delayed drag has been triggered
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// Delayed drag has been triggered
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@ -466,16 +466,18 @@ |
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_onTouchMove: function (/**TouchEvent*/evt) { |
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_onTouchMove: function (/**TouchEvent*/evt) { |
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if (tapEvt) { |
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if (this.options.distance && this.options.distance > 0) { |
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var touch = evt.touches ? evt.touches[0] : evt; |
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// sorting will not start until mouse is dragged at a minimum distance
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// this is used to prevent unwanted move during a simple click on a sortable element
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if (this.options.distance && this.options.distance > 0) { |
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if (!Sortable.active && !(Math.abs(evt.clientX - this._lastX) > this.options.distance || Math.abs(evt.clientY - this._lastY) > this.options.distance)) { |
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// sorting will not start until mouse is dragged at a minimum distance
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return; |
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// this is used to prevent unwanted move during a simple click on a sortable element
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if (!Sortable.active && !(Math.abs(touch.clientX - this._lastX) > this.options.distance || Math.abs(touch.clientY - this._lastY) > this.options.distance)) { |
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return; |
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} |
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} |
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} |
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} |
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if (tapEvt) { |
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// only set the status to dragging, when we are actually dragging
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// only set the status to dragging, when we are actually dragging
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if (!Sortable.active) { |
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if (!Sortable.active) { |
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this._dragStarted(); |
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this._dragStarted(); |
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@ -484,8 +486,7 @@ |
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// as well as creating the ghost element on the document body
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// as well as creating the ghost element on the document body
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this._appendGhost(); |
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this._appendGhost(); |
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var touch = evt.touches ? evt.touches[0] : evt, |
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var dx = touch.clientX - tapEvt.clientX, |
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dx = touch.clientX - tapEvt.clientX, |
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dy = touch.clientY - tapEvt.clientY, |
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dy = touch.clientY - tapEvt.clientY, |
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translate3d = evt.touches ? 'translate3d(' + dx + 'px,' + dy + 'px,0)' : 'translate(' + dx + 'px,' + dy + 'px)'; |
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translate3d = evt.touches ? 'translate3d(' + dx + 'px,' + dy + 'px,0)' : 'translate(' + dx + 'px,' + dy + 'px)'; |
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