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242 lines
9.3 KiB
242 lines
9.3 KiB
.. _cli: |
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Command Line Interface |
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====================== |
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.. versionadded:: 1.0 |
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.. currentmodule:: flask |
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One of the nice new features in Flask 1.0 is the built-in integration of |
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the `click <http://click.pocoo.org/>`_ command line interface. This |
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enables a wide range of new features for the Flask ecosystem and your own |
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applications. |
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Basic Usage |
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----------- |
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After installation of Flask you will now find a ``flask`` script installed |
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into your virtualenv. If you don't want to install Flask or you have a |
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special use-case you can also use ``python -mflask`` to accomplish exactly |
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the same. |
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The way this script works is by providing access to all the commands on |
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your Flask application's :attr:`Flask.cli` instance as well as some |
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built-in commands that are always there. Flask extensions can also |
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register more commands there if they so desire. |
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For the ``flask`` script to work, an application needs to be discovered. |
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The two most common ways are either an environment variable |
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(``FLASK_APP``) or the ``--app`` / ``-a`` parameter. It should be the |
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import path for your application or the path to a Python file. In the |
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latter case Flask will attempt to setup the Python path for you |
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automatically and discover the module name but that might not always work. |
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In that imported file the name of the app needs to be called ``app`` or |
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optionally be specified after a colon. |
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Given a ``hello.py`` file with the application in it named ``app`` this is |
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how it can be run. |
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Environment variables (On Windows use ``set`` instead of ``export``):: |
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export FLASK_APP=hello |
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flask run |
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Parameters:: |
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flask --app=hello run |
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File names:: |
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flask --app=hello.py run |
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Virtualenv Integration |
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---------------------- |
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If you are constantly working with a virtualenv you can also put the |
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``export FLASK_APP`` into your ``activate`` script by adding it to the |
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bottom of the file. That way every time you activate your virtualenv you |
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automatically also activate the correct application name. |
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Debug Flag |
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---------- |
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The ``flask`` script can be run with ``--debug`` or ``--no-debug`` to |
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automatically flip the debug flag of the application. This can also be |
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configured by setting ``FLASK_DEBUG`` to ``1`` or ``0``. |
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Running a Shell |
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--------------- |
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To run an interactive Python shell you can use the ``shell`` command:: |
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flask --app=hello shell |
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This will start up an interactive Python shell, setup the correct |
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application context and setup the local variables in the shell. This is |
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done by invoking the :meth:`Flask.make_shell_context` method of the |
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application. By default you have access to your ``app`` and :data:`g`. |
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Custom Commands |
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--------------- |
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If you want to add more commands to the shell script you can do this |
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easily. Flask uses `click`_ for the command interface which makes |
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creating custom commands very easy. For instance if you want a shell |
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command to initialize the database you can do this:: |
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from flask import Flask |
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app = Flask(__name__) |
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@app.cli.command() |
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def initdb(): |
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"""Initialize the database.""" |
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print 'Init the db' |
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The command will then show up on the command line:: |
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$ flask -a hello.py initdb |
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Init the db |
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Factory Functions |
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----------------- |
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In case you are using factory functions to create your application (see |
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:ref:`app-factories`) you will discover that the ``flask`` command cannot |
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work with them directly. Flask won't be able to figure out how to |
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instanciate your application properly by itself. Because of this reason |
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the recommendation is to create a separate file that instanciates |
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applications. This is by far not the only way to make this work. Another |
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is the :ref:`custom-scripts` support. |
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For instance if you have a factory function that creates an application |
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from a filename you could make a separate file that creates such an |
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application from an environment variable. |
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For instance this could be a file named ``autoapp.py`` with these |
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contents:: |
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import os |
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from yourapplication import create_app |
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app = create_app(os.environ['YOURAPPLICATION_CONFIG']) |
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Once this has happened you can make the flask command automatically pick |
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it up:: |
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export YOURAPPLICATION_CONFIG=/path/to/config.cfg |
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export FLASK_APP=/path/to/autoapp.py |
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From this point onwards ``flask`` will find your application. |
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.. _custom-scripts: |
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Custom Scripts |
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-------------- |
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While the most common way is to use the ``flask`` command, you can also |
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make your own "driver scripts". Since Flask uses click for the scripts |
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there is no reason you cannot hook these scripts into any click |
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application. There is one big caveat and that is, that commands |
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registered to :attr:`Flask.cli` will expect to be (indirectly at least) |
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launched from a :class:`flask.cli.FlaskGroup` click group. This is |
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necessary so that the commands know which Flask application they have to |
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work with. |
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To understand why you might want custom scripts you need to understand how |
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click finds and executes the Flask application. If you use the ``flask`` |
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script you specify the application to work with on the command line or |
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environment variable as an import name. This is simple but it has some |
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limitations. Primarily it does not work with application factory |
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functions (see :ref:`app-factories`). |
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With a custom script you don't have this problem as you can fully |
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customize how the application will be created. This is very useful if you |
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write reusable applications that you want to ship to users and they should |
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be presented with a custom management script. |
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If you are used to writing click applications this will look familiar but |
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at the same time, slightly different because of how commands are loaded. |
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We won't go into detail now about the differences but if you are curious |
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you can have a look at the :ref:`script-info-object` section to learn all |
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about it. |
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To explain all of this here an example ``manage.py`` script that manages a |
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hypothetical wiki application. We will go through the details |
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afterwards:: |
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import click |
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from flask.cli import FlaskGroup, script_info_option |
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def create_wiki_app(info): |
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from yourwiki import create_app |
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config = info.data.get('config') or 'wikiconfig.py' |
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return create_app(config=config) |
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@click.group(cls=FlaskGroup, create_app=create_wiki_app) |
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@script_info_option('--config', script_info_key='config') |
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def cli(**params): |
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"""This is a management script for the wiki application.""" |
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if __name__ == '__main__': |
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cli() |
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That's a lot of code for not much, so let's go through all parts step by |
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step. |
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1. At first we import regular ``click`` as well as the click extensions |
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from the ``flask.cli`` package. Primarily we are here interested |
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in the :class:`~flask.cli.FlaskGroup` click group and the |
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:func:`~flask.cli.script_info_option` decorator. |
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2. The next thing we do is defining a function that is invoked with the |
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script info object (:ref:`script-info-object`) from flask and it's |
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purpose is to fully import and create the application. This can |
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either directly import an application object or create it (see |
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:ref:`app-factories`). |
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What is ``data.info``? It's a dictionary of arbitrary data on the |
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script info that can be filled by options or through other means. We |
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will come back to this later. |
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3. Next step is to create a :class:`FlaskGroup`. In this case we just |
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make an empty function with a help doc string that just does nothing |
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and then pass the ``create_wiki_app`` function as factory function. |
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Whenever click now needs to operate on a flask application it will |
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call that function with the script info and ask for it to be created. |
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4. In step 2 you could see that the config is passed to the actual |
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creation function. This config comes from the :func:`script_info_option` |
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decorator for the main script. It accepts a ``--config`` option and |
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then stores it in the script info so we can use it to create the |
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application. |
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5. All is rounded up by invoking the script. |
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.. _script-info-object: |
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The Script Info |
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--------------- |
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The Flask script integration might be confusing at first, but it has good |
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rasons it's done this way. The reason for this is that Flask wants to |
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both provide custom commands to click as well as not loading your |
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application unless it has to. The reason for this is added flexibility. |
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This way an application can provide custom commands, but even in the |
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absence of an application the ``flask`` script is still operational on a |
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basic level. In addition to that does it mean that the individual |
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commands have the option to not create an instance of the Flask |
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application unless required. This is very useful as it allows the server |
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command for instance, the load the application on first request instead of |
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immediately to give a better debug experience. |
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All of this is provided through the :class:`flask.cli.ScriptInfo` object |
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and some helper utilities around. The basic way it operates is that when |
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the :class:`flask.cli.FlaskGroup` executes as a script it creates a script |
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info and keeps it around. From that point onwards modifications on the |
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script info can be done through click options. To simplify this pattern |
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the :func:`flask.cli.script_info_option` decorator was added. |
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One Flask actually needs the individual Flask application it will invoke |
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the :meth:`flask.cli.ScriptInfo.load_app` method. This happens when the |
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server starts, when the shell is launched or when the script looks for an |
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application provided click command.
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