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274 lines
11 KiB
274 lines
11 KiB
.. _blueprints: |
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Modular Applications with Blueprints |
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==================================== |
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.. currentmodule:: flask |
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.. versionadded:: 0.7 |
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Flask uses a concept of *blueprints* for making application components and |
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supporting common patterns within an application or across applications. |
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Blueprints can greatly simplify how large applications work and provide a |
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central means for Flask extensions to register operations on applications. |
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A :class:`Blueprint` object works similarly to a :class:`Flask` |
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application object, but it is not actually an application. Rather it is a |
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*blueprint* of how to construct or extend an application. |
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Why Blueprints? |
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--------------- |
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Blueprints in Flask are intended for these cases: |
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* Factor an application into a set of blueprints. This is ideal for |
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larger applications; a project could instantiate an application object, |
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initialize several extensions, and register a collection of blueprints. |
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* Register a blueprint on an application at a URL prefix and/or subdomain. |
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Parameters in the URL prefix/subdomain become common view arguments |
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(with defaults) across all view functions in the blueprint. |
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* Register a blueprint multiple times on an application with different URL |
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rules. |
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* Provide template filters, static files, templates, and other utilities |
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through blueprints. A blueprint does not have to implement applications |
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or view functions. |
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* Register a blueprint on an application for any of these cases when |
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initializing a Flask extension. |
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A blueprint in Flask is not a pluggable app because it is not actually an |
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application -- it's a set of operations which can be registered on an |
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application, even multiple times. Why not have multiple application |
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objects? You can do that (see :ref:`app-dispatch`), but your applications |
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will have separate configs and will be managed at the WSGI layer. |
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Blueprints instead provide separation at the Flask level, share |
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application config, and can change an application object as necessary with |
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being registered. The downside is that you cannot unregister a blueprint |
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once an application was created without having to destroy the whole |
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application object. |
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The Concept of Blueprints |
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------------------------- |
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The basic concept of blueprints is that they record operations to execute |
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when registered on an application. Flask associates view functions with |
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blueprints when dispatching requests and generating URLs from one endpoint |
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to another. |
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My First Blueprint |
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------------------ |
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This is what a very basic blueprint looks like. In this case we want to |
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implement a blueprint that does simple rendering of static templates:: |
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from flask import Blueprint, render_template, abort |
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from jinja2 import TemplateNotFound |
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simple_page = Blueprint('simple_page', __name__, |
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template_folder='templates') |
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@simple_page.route('/', defaults={'page': 'index'}) |
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@simple_page.route('/<page>') |
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def show(page): |
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try: |
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return render_template('pages/%s.html' % page) |
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except TemplateNotFound: |
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abort(404) |
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When you bind a function with the help of the ``@simple_page.route`` |
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decorator the blueprint will record the intention of registering the |
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function `show` on the application when it's later registered. |
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Additionally it will prefix the endpoint of the function with the |
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name of the blueprint which was given to the :class:`Blueprint` |
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constructor (in this case also ``simple_page``). |
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Registering Blueprints |
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---------------------- |
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So how do you register that blueprint? Like this:: |
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from flask import Flask |
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from yourapplication.simple_page import simple_page |
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app = Flask(__name__) |
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app.register_blueprint(simple_page) |
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If you check the rules registered on the application, you will find |
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these:: |
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[<Rule '/static/<filename>' (HEAD, OPTIONS, GET) -> static>, |
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<Rule '/<page>' (HEAD, OPTIONS, GET) -> simple_page.show>, |
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<Rule '/' (HEAD, OPTIONS, GET) -> simple_page.show>] |
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The first one is obviously from the application itself for the static |
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files. The other two are for the `show` function of the ``simple_page`` |
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blueprint. As you can see, they are also prefixed with the name of the |
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blueprint and separated by a dot (``.``). |
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Blueprints however can also be mounted at different locations:: |
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app.register_blueprint(simple_page, url_prefix='/pages') |
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And sure enough, these are the generated rules:: |
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[<Rule '/static/<filename>' (HEAD, OPTIONS, GET) -> static>, |
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<Rule '/pages/<page>' (HEAD, OPTIONS, GET) -> simple_page.show>, |
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<Rule '/pages/' (HEAD, OPTIONS, GET) -> simple_page.show>] |
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On top of that you can register blueprints multiple times though not every |
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blueprint might respond properly to that. In fact it depends on how the |
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blueprint is implemented if it can be mounted more than once. |
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Blueprint Resources |
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------------------- |
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Blueprints can provide resources as well. Sometimes you might want to |
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introduce a blueprint only for the resources it provides. |
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Blueprint Resource Folder |
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````````````````````````` |
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Like for regular applications, blueprints are considered to be contained |
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in a folder. While multiple blueprints can originate from the same folder, |
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it does not have to be the case and it's usually not recommended. |
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The folder is inferred from the second argument to :class:`Blueprint` which |
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is usually `__name__`. This argument specifies what logical Python |
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module or package corresponds to the blueprint. If it points to an actual |
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Python package that package (which is a folder on the filesystem) is the |
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resource folder. If it's a module, the package the module is contained in |
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will be the resource folder. You can access the |
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:attr:`Blueprint.root_path` property to see what the resource folder is:: |
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>>> simple_page.root_path |
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'/Users/username/TestProject/yourapplication' |
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To quickly open sources from this folder you can use the |
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:meth:`~Blueprint.open_resource` function:: |
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with simple_page.open_resource('static/style.css') as f: |
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code = f.read() |
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Static Files |
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```````````` |
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A blueprint can expose a folder with static files by providing the path |
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to the folder on the filesystem with the ``static_folder`` argument. |
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It is either an absolute path or relative to the blueprint's location:: |
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admin = Blueprint('admin', __name__, static_folder='static') |
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By default the rightmost part of the path is where it is exposed on the |
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web. This can be changed with the ``static_url_path`` argument. Because the |
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folder is called ``static`` here it will be available at the |
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``url_prefix`` of the blueprint + ``/static``. If the blueprint |
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has the prefix ``/admin``, the static URL will be ``/admin/static``. |
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The endpoint is named ``blueprint_name.static``. You can generate URLs |
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to it with :func:`url_for` like you would with the static folder of the |
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application:: |
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url_for('admin.static', filename='style.css') |
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However, if the blueprint does not have a ``url_prefix``, it is not |
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possible to access the blueprint's static folder. This is because the |
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URL would be ``/static`` in this case, and the application's ``/static`` |
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route takes precedence. Unlike template folders, blueprint static |
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folders are not searched if the file does not exist in the application |
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static folder. |
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Templates |
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````````` |
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If you want the blueprint to expose templates you can do that by providing |
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the `template_folder` parameter to the :class:`Blueprint` constructor:: |
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admin = Blueprint('admin', __name__, template_folder='templates') |
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For static files, the path can be absolute or relative to the blueprint |
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resource folder. |
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The template folder is added to the search path of templates but with a lower |
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priority than the actual application's template folder. That way you can |
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easily override templates that a blueprint provides in the actual application. |
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This also means that if you don't want a blueprint template to be accidentally |
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overridden, make sure that no other blueprint or actual application template |
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has the same relative path. When multiple blueprints provide the same relative |
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template path the first blueprint registered takes precedence over the others. |
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So if you have a blueprint in the folder ``yourapplication/admin`` and you |
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want to render the template ``'admin/index.html'`` and you have provided |
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``templates`` as a `template_folder` you will have to create a file like |
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this: :file:`yourapplication/admin/templates/admin/index.html`. The reason |
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for the extra ``admin`` folder is to avoid getting our template overridden |
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by a template named ``index.html`` in the actual application template |
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folder. |
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To further reiterate this: if you have a blueprint named ``admin`` and you |
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want to render a template called :file:`index.html` which is specific to this |
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blueprint, the best idea is to lay out your templates like this:: |
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yourpackage/ |
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blueprints/ |
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admin/ |
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templates/ |
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admin/ |
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index.html |
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__init__.py |
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And then when you want to render the template, use :file:`admin/index.html` as |
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the name to look up the template by. If you encounter problems loading |
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the correct templates enable the ``EXPLAIN_TEMPLATE_LOADING`` config |
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variable which will instruct Flask to print out the steps it goes through |
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to locate templates on every ``render_template`` call. |
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Building URLs |
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------------- |
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If you want to link from one page to another you can use the |
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:func:`url_for` function just like you normally would do just that you |
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prefix the URL endpoint with the name of the blueprint and a dot (``.``):: |
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url_for('admin.index') |
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Additionally if you are in a view function of a blueprint or a rendered |
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template and you want to link to another endpoint of the same blueprint, |
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you can use relative redirects by prefixing the endpoint with a dot only:: |
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url_for('.index') |
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This will link to ``admin.index`` for instance in case the current request |
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was dispatched to any other admin blueprint endpoint. |
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Error Handlers |
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-------------- |
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Blueprints support the errorhandler decorator just like the :class:`Flask` |
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application object, so it is easy to make Blueprint-specific custom error |
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pages. |
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Here is an example for a "404 Page Not Found" exception:: |
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@simple_page.errorhandler(404) |
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def page_not_found(e): |
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return render_template('pages/404.html') |
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Most errorhandlers will simply work as expected; however, there is a caveat |
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concerning handlers for 404 and 405 exceptions. These errorhandlers are only |
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invoked from an appropriate ``raise`` statement or a call to ``abort`` in another |
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of the blueprint's view functions; they are not invoked by, e.g., an invalid URL |
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access. This is because the blueprint does not "own" a certain URL space, so |
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the application instance has no way of knowing which blueprint errorhandler it |
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should run if given an invalid URL. If you would like to execute different |
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handling strategies for these errors based on URL prefixes, they may be defined |
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at the application level using the ``request`` proxy object:: |
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@app.errorhandler(404) |
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@app.errorhandler(405) |
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def _handle_api_error(ex): |
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if request.path.startswith('/api/'): |
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return jsonify_error(ex) |
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else: |
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return ex |
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More information on error handling see :ref:`errorpages`.
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