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328 lines
7.2 KiB
328 lines
7.2 KiB
8 years ago
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// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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package render
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import (
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"bytes"
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"fmt"
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"reflect"
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"sort"
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"strconv"
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)
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var implicitTypeMap = map[reflect.Kind]string{
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reflect.Bool: "bool",
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reflect.String: "string",
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reflect.Int: "int",
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reflect.Int8: "int8",
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reflect.Int16: "int16",
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reflect.Int32: "int32",
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reflect.Int64: "int64",
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reflect.Uint: "uint",
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reflect.Uint8: "uint8",
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reflect.Uint16: "uint16",
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reflect.Uint32: "uint32",
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reflect.Uint64: "uint64",
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reflect.Float32: "float32",
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reflect.Float64: "float64",
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reflect.Complex64: "complex64",
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reflect.Complex128: "complex128",
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}
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// Render converts a structure to a string representation. Unline the "%#v"
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// format string, this resolves pointer types' contents in structs, maps, and
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// slices/arrays and prints their field values.
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func Render(v interface{}) string {
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buf := bytes.Buffer{}
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s := (*traverseState)(nil)
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s.render(&buf, 0, reflect.ValueOf(v))
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return buf.String()
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}
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// renderPointer is called to render a pointer value.
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//
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// This is overridable so that the test suite can have deterministic pointer
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// values in its expectations.
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var renderPointer = func(buf *bytes.Buffer, p uintptr) {
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fmt.Fprintf(buf, "0x%016x", p)
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}
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// traverseState is used to note and avoid recursion as struct members are being
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// traversed.
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//
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// traverseState is allowed to be nil. Specifically, the root state is nil.
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type traverseState struct {
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parent *traverseState
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ptr uintptr
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}
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func (s *traverseState) forkFor(ptr uintptr) *traverseState {
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for cur := s; cur != nil; cur = cur.parent {
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if ptr == cur.ptr {
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return nil
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}
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}
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fs := &traverseState{
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parent: s,
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ptr: ptr,
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}
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return fs
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}
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func (s *traverseState) render(buf *bytes.Buffer, ptrs int, v reflect.Value) {
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if v.Kind() == reflect.Invalid {
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buf.WriteString("nil")
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return
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}
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vt := v.Type()
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// If the type being rendered is a potentially recursive type (a type that
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// can contain itself as a member), we need to avoid recursion.
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//
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// If we've already seen this type before, mark that this is the case and
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// write a recursion placeholder instead of actually rendering it.
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//
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// If we haven't seen it before, fork our `seen` tracking so any higher-up
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// renderers will also render it at least once, then mark that we've seen it
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// to avoid recursing on lower layers.
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pe := uintptr(0)
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vk := vt.Kind()
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switch vk {
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case reflect.Ptr:
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// Since structs and arrays aren't pointers, they can't directly be
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// recursed, but they can contain pointers to themselves. Record their
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// pointer to avoid this.
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switch v.Elem().Kind() {
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case reflect.Struct, reflect.Array:
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pe = v.Pointer()
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}
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case reflect.Slice, reflect.Map:
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pe = v.Pointer()
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}
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if pe != 0 {
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s = s.forkFor(pe)
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if s == nil {
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buf.WriteString("<REC(")
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writeType(buf, ptrs, vt)
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buf.WriteString(")>")
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return
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}
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}
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switch vk {
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case reflect.Struct:
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writeType(buf, ptrs, vt)
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buf.WriteRune('{')
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for i := 0; i < vt.NumField(); i++ {
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if i > 0 {
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buf.WriteString(", ")
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}
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buf.WriteString(vt.Field(i).Name)
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buf.WriteRune(':')
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s.render(buf, 0, v.Field(i))
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}
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buf.WriteRune('}')
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case reflect.Slice:
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if v.IsNil() {
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writeType(buf, ptrs, vt)
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buf.WriteString("(nil)")
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return
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}
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fallthrough
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case reflect.Array:
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writeType(buf, ptrs, vt)
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buf.WriteString("{")
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for i := 0; i < v.Len(); i++ {
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if i > 0 {
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buf.WriteString(", ")
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}
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s.render(buf, 0, v.Index(i))
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}
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buf.WriteRune('}')
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case reflect.Map:
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writeType(buf, ptrs, vt)
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if v.IsNil() {
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buf.WriteString("(nil)")
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} else {
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buf.WriteString("{")
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mkeys := v.MapKeys()
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tryAndSortMapKeys(vt, mkeys)
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for i, mk := range mkeys {
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if i > 0 {
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buf.WriteString(", ")
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}
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s.render(buf, 0, mk)
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buf.WriteString(":")
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s.render(buf, 0, v.MapIndex(mk))
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}
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buf.WriteRune('}')
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}
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case reflect.Ptr:
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ptrs++
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fallthrough
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case reflect.Interface:
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if v.IsNil() {
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writeType(buf, ptrs, v.Type())
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buf.WriteRune('(')
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fmt.Fprint(buf, "nil")
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buf.WriteRune(')')
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} else {
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s.render(buf, ptrs, v.Elem())
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}
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case reflect.Chan, reflect.Func, reflect.UnsafePointer:
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writeType(buf, ptrs, vt)
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buf.WriteRune('(')
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renderPointer(buf, v.Pointer())
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buf.WriteRune(')')
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default:
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tstr := vt.String()
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implicit := ptrs == 0 && implicitTypeMap[vk] == tstr
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if !implicit {
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writeType(buf, ptrs, vt)
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buf.WriteRune('(')
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}
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switch vk {
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case reflect.String:
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fmt.Fprintf(buf, "%q", v.String())
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case reflect.Bool:
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fmt.Fprintf(buf, "%v", v.Bool())
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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fmt.Fprintf(buf, "%d", v.Int())
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
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fmt.Fprintf(buf, "%d", v.Uint())
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case reflect.Float32, reflect.Float64:
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fmt.Fprintf(buf, "%g", v.Float())
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case reflect.Complex64, reflect.Complex128:
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fmt.Fprintf(buf, "%g", v.Complex())
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}
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if !implicit {
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buf.WriteRune(')')
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}
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}
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}
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func writeType(buf *bytes.Buffer, ptrs int, t reflect.Type) {
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parens := ptrs > 0
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switch t.Kind() {
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case reflect.Chan, reflect.Func, reflect.UnsafePointer:
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parens = true
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}
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if parens {
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buf.WriteRune('(')
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for i := 0; i < ptrs; i++ {
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buf.WriteRune('*')
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}
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}
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switch t.Kind() {
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case reflect.Ptr:
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if ptrs == 0 {
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// This pointer was referenced from within writeType (e.g., as part of
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// rendering a list), and so hasn't had its pointer asterisk accounted
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// for.
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buf.WriteRune('*')
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}
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writeType(buf, 0, t.Elem())
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case reflect.Interface:
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if n := t.Name(); n != "" {
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buf.WriteString(t.String())
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} else {
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buf.WriteString("interface{}")
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}
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case reflect.Array:
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buf.WriteRune('[')
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buf.WriteString(strconv.FormatInt(int64(t.Len()), 10))
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buf.WriteRune(']')
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writeType(buf, 0, t.Elem())
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case reflect.Slice:
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if t == reflect.SliceOf(t.Elem()) {
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buf.WriteString("[]")
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writeType(buf, 0, t.Elem())
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} else {
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// Custom slice type, use type name.
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buf.WriteString(t.String())
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}
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case reflect.Map:
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if t == reflect.MapOf(t.Key(), t.Elem()) {
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buf.WriteString("map[")
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writeType(buf, 0, t.Key())
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buf.WriteRune(']')
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writeType(buf, 0, t.Elem())
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} else {
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// Custom map type, use type name.
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buf.WriteString(t.String())
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}
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default:
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buf.WriteString(t.String())
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}
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if parens {
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buf.WriteRune(')')
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}
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}
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type sortableValueSlice struct {
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kind reflect.Kind
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elements []reflect.Value
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}
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func (s *sortableValueSlice) Len() int {
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return len(s.elements)
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}
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func (s *sortableValueSlice) Less(i, j int) bool {
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switch s.kind {
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case reflect.String:
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return s.elements[i].String() < s.elements[j].String()
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case reflect.Int:
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return s.elements[i].Int() < s.elements[j].Int()
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default:
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panic(fmt.Errorf("unsupported sort kind: %s", s.kind))
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}
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}
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func (s *sortableValueSlice) Swap(i, j int) {
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s.elements[i], s.elements[j] = s.elements[j], s.elements[i]
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}
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func tryAndSortMapKeys(mt reflect.Type, k []reflect.Value) {
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// Try our stock sortable values.
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switch mt.Key().Kind() {
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case reflect.String, reflect.Int:
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vs := &sortableValueSlice{
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kind: mt.Key().Kind(),
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elements: k,
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}
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sort.Sort(vs)
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}
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}
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