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1351 lines
37 KiB
1351 lines
37 KiB
// Copyright 2009 The Go Authors. All rights reserved. |
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// Copyright (c) 2015 Klaus Post |
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// Use of this source code is governed by a BSD-style |
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// license that can be found in the LICENSE file. |
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|
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package flate |
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|
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import ( |
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"fmt" |
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"io" |
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"math" |
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) |
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|
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const ( |
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NoCompression = 0 |
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BestSpeed = 1 |
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BestCompression = 9 |
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DefaultCompression = -1 |
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|
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// HuffmanOnly disables Lempel-Ziv match searching and only performs Huffman |
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// entropy encoding. This mode is useful in compressing data that has |
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// already been compressed with an LZ style algorithm (e.g. Snappy or LZ4) |
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// that lacks an entropy encoder. Compression gains are achieved when |
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// certain bytes in the input stream occur more frequently than others. |
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// |
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// Note that HuffmanOnly produces a compressed output that is |
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// RFC 1951 compliant. That is, any valid DEFLATE decompressor will |
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// continue to be able to decompress this output. |
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HuffmanOnly = -2 |
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ConstantCompression = HuffmanOnly // compatibility alias. |
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|
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logWindowSize = 15 |
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windowSize = 1 << logWindowSize |
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windowMask = windowSize - 1 |
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logMaxOffsetSize = 15 // Standard DEFLATE |
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minMatchLength = 4 // The smallest match that the compressor looks for |
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maxMatchLength = 258 // The longest match for the compressor |
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minOffsetSize = 1 // The shortest offset that makes any sense |
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|
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// The maximum number of tokens we put into a single flat block, just too |
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// stop things from getting too large. |
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maxFlateBlockTokens = 1 << 14 |
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maxStoreBlockSize = 65535 |
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hashBits = 17 // After 17 performance degrades |
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hashSize = 1 << hashBits |
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hashMask = (1 << hashBits) - 1 |
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hashShift = (hashBits + minMatchLength - 1) / minMatchLength |
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maxHashOffset = 1 << 24 |
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|
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skipNever = math.MaxInt32 |
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) |
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var useSSE42 bool |
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type compressionLevel struct { |
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good, lazy, nice, chain, fastSkipHashing, level int |
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} |
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// Compression levels have been rebalanced from zlib deflate defaults |
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// to give a bigger spread in speed and compression. |
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// See https://blog.klauspost.com/rebalancing-deflate-compression-levels/ |
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var levels = []compressionLevel{ |
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{}, // 0 |
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// Level 1-4 uses specialized algorithm - values not used |
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{0, 0, 0, 0, 0, 1}, |
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{0, 0, 0, 0, 0, 2}, |
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{0, 0, 0, 0, 0, 3}, |
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{0, 0, 0, 0, 0, 4}, |
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// For levels 5-6 we don't bother trying with lazy matches. |
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// Lazy matching is at least 30% slower, with 1.5% increase. |
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{6, 0, 12, 8, 12, 5}, |
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{8, 0, 24, 16, 16, 6}, |
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// Levels 7-9 use increasingly more lazy matching |
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// and increasingly stringent conditions for "good enough". |
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{8, 8, 24, 16, skipNever, 7}, |
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{10, 16, 24, 64, skipNever, 8}, |
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{32, 258, 258, 4096, skipNever, 9}, |
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} |
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type compressor struct { |
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compressionLevel |
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|
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w *huffmanBitWriter |
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bulkHasher func([]byte, []uint32) |
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|
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// compression algorithm |
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fill func(*compressor, []byte) int // copy data to window |
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step func(*compressor) // process window |
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sync bool // requesting flush |
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// Input hash chains |
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// hashHead[hashValue] contains the largest inputIndex with the specified hash value |
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// If hashHead[hashValue] is within the current window, then |
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// hashPrev[hashHead[hashValue] & windowMask] contains the previous index |
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// with the same hash value. |
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chainHead int |
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hashHead [hashSize]uint32 |
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hashPrev [windowSize]uint32 |
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hashOffset int |
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// input window: unprocessed data is window[index:windowEnd] |
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index int |
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window []byte |
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windowEnd int |
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blockStart int // window index where current tokens start |
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byteAvailable bool // if true, still need to process window[index-1]. |
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// queued output tokens |
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tokens tokens |
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// deflate state |
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length int |
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offset int |
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hash uint32 |
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maxInsertIndex int |
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err error |
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ii uint16 // position of last match, intended to overflow to reset. |
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|
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snap snappyEnc |
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hashMatch [maxMatchLength + minMatchLength]uint32 |
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} |
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func (d *compressor) fillDeflate(b []byte) int { |
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if d.index >= 2*windowSize-(minMatchLength+maxMatchLength) { |
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// shift the window by windowSize |
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copy(d.window[:], d.window[windowSize:2*windowSize]) |
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d.index -= windowSize |
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d.windowEnd -= windowSize |
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if d.blockStart >= windowSize { |
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d.blockStart -= windowSize |
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} else { |
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d.blockStart = math.MaxInt32 |
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} |
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d.hashOffset += windowSize |
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if d.hashOffset > maxHashOffset { |
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delta := d.hashOffset - 1 |
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d.hashOffset -= delta |
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d.chainHead -= delta |
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for i, v := range d.hashPrev { |
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if int(v) > delta { |
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d.hashPrev[i] = uint32(int(v) - delta) |
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} else { |
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d.hashPrev[i] = 0 |
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} |
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} |
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for i, v := range d.hashHead { |
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if int(v) > delta { |
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d.hashHead[i] = uint32(int(v) - delta) |
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} else { |
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d.hashHead[i] = 0 |
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} |
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} |
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} |
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} |
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n := copy(d.window[d.windowEnd:], b) |
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d.windowEnd += n |
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return n |
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} |
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func (d *compressor) writeBlock(tok tokens, index int, eof bool) error { |
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if index > 0 || eof { |
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var window []byte |
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if d.blockStart <= index { |
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window = d.window[d.blockStart:index] |
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} |
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d.blockStart = index |
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d.w.writeBlock(tok.tokens[:tok.n], eof, window) |
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return d.w.err |
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} |
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return nil |
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} |
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// writeBlockSkip writes the current block and uses the number of tokens |
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// to determine if the block should be stored on no matches, or |
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// only huffman encoded. |
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func (d *compressor) writeBlockSkip(tok tokens, index int, eof bool) error { |
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if index > 0 || eof { |
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if d.blockStart <= index { |
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window := d.window[d.blockStart:index] |
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// If we removed less than a 64th of all literals |
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// we huffman compress the block. |
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if int(tok.n) > len(window)-int(tok.n>>6) { |
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d.w.writeBlockHuff(eof, window) |
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} else { |
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// Write a dynamic huffman block. |
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d.w.writeBlockDynamic(tok.tokens[:tok.n], eof, window) |
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} |
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} else { |
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d.w.writeBlock(tok.tokens[:tok.n], eof, nil) |
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} |
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d.blockStart = index |
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return d.w.err |
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} |
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return nil |
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} |
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// fillWindow will fill the current window with the supplied |
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// dictionary and calculate all hashes. |
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// This is much faster than doing a full encode. |
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// Should only be used after a start/reset. |
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func (d *compressor) fillWindow(b []byte) { |
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// Do not fill window if we are in store-only mode, |
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// use constant or Snappy compression. |
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switch d.compressionLevel.level { |
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case 0, 1, 2: |
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return |
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} |
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// If we are given too much, cut it. |
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if len(b) > windowSize { |
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b = b[len(b)-windowSize:] |
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} |
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// Add all to window. |
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n := copy(d.window[d.windowEnd:], b) |
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|
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// Calculate 256 hashes at the time (more L1 cache hits) |
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loops := (n + 256 - minMatchLength) / 256 |
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for j := 0; j < loops; j++ { |
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startindex := j * 256 |
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end := startindex + 256 + minMatchLength - 1 |
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if end > n { |
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end = n |
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} |
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tocheck := d.window[startindex:end] |
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dstSize := len(tocheck) - minMatchLength + 1 |
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if dstSize <= 0 { |
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continue |
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} |
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dst := d.hashMatch[:dstSize] |
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d.bulkHasher(tocheck, dst) |
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var newH uint32 |
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for i, val := range dst { |
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di := i + startindex |
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newH = val & hashMask |
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// Get previous value with the same hash. |
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// Our chain should point to the previous value. |
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d.hashPrev[di&windowMask] = d.hashHead[newH] |
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// Set the head of the hash chain to us. |
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d.hashHead[newH] = uint32(di + d.hashOffset) |
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} |
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d.hash = newH |
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} |
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// Update window information. |
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d.windowEnd += n |
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d.index = n |
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} |
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// Try to find a match starting at index whose length is greater than prevSize. |
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// We only look at chainCount possibilities before giving up. |
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// pos = d.index, prevHead = d.chainHead-d.hashOffset, prevLength=minMatchLength-1, lookahead |
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func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) { |
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minMatchLook := maxMatchLength |
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if lookahead < minMatchLook { |
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minMatchLook = lookahead |
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} |
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win := d.window[0 : pos+minMatchLook] |
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// We quit when we get a match that's at least nice long |
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nice := len(win) - pos |
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if d.nice < nice { |
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nice = d.nice |
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} |
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// If we've got a match that's good enough, only look in 1/4 the chain. |
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tries := d.chain |
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length = prevLength |
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if length >= d.good { |
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tries >>= 2 |
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} |
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wEnd := win[pos+length] |
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wPos := win[pos:] |
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minIndex := pos - windowSize |
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for i := prevHead; tries > 0; tries-- { |
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if wEnd == win[i+length] { |
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n := matchLen(win[i:], wPos, minMatchLook) |
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if n > length && (n > minMatchLength || pos-i <= 4096) { |
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length = n |
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offset = pos - i |
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ok = true |
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if n >= nice { |
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// The match is good enough that we don't try to find a better one. |
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break |
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} |
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wEnd = win[pos+n] |
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} |
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} |
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if i == minIndex { |
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// hashPrev[i & windowMask] has already been overwritten, so stop now. |
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break |
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} |
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i = int(d.hashPrev[i&windowMask]) - d.hashOffset |
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if i < minIndex || i < 0 { |
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break |
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} |
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} |
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return |
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} |
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// Try to find a match starting at index whose length is greater than prevSize. |
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// We only look at chainCount possibilities before giving up. |
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// pos = d.index, prevHead = d.chainHead-d.hashOffset, prevLength=minMatchLength-1, lookahead |
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func (d *compressor) findMatchSSE(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) { |
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minMatchLook := maxMatchLength |
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if lookahead < minMatchLook { |
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minMatchLook = lookahead |
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} |
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win := d.window[0 : pos+minMatchLook] |
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// We quit when we get a match that's at least nice long |
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nice := len(win) - pos |
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if d.nice < nice { |
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nice = d.nice |
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} |
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// If we've got a match that's good enough, only look in 1/4 the chain. |
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tries := d.chain |
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length = prevLength |
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if length >= d.good { |
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tries >>= 2 |
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} |
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wEnd := win[pos+length] |
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wPos := win[pos:] |
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minIndex := pos - windowSize |
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for i := prevHead; tries > 0; tries-- { |
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if wEnd == win[i+length] { |
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n := matchLenSSE4(win[i:], wPos, minMatchLook) |
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if n > length && (n > minMatchLength || pos-i <= 4096) { |
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length = n |
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offset = pos - i |
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ok = true |
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if n >= nice { |
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// The match is good enough that we don't try to find a better one. |
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break |
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} |
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wEnd = win[pos+n] |
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} |
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} |
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if i == minIndex { |
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// hashPrev[i & windowMask] has already been overwritten, so stop now. |
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break |
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} |
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i = int(d.hashPrev[i&windowMask]) - d.hashOffset |
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if i < minIndex || i < 0 { |
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break |
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} |
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} |
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return |
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} |
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func (d *compressor) writeStoredBlock(buf []byte) error { |
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if d.w.writeStoredHeader(len(buf), false); d.w.err != nil { |
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return d.w.err |
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} |
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d.w.writeBytes(buf) |
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return d.w.err |
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} |
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const hashmul = 0x1e35a7bd |
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// hash4 returns a hash representation of the first 4 bytes |
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// of the supplied slice. |
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// The caller must ensure that len(b) >= 4. |
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func hash4(b []byte) uint32 { |
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return ((uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24) * hashmul) >> (32 - hashBits) |
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} |
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|
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// bulkHash4 will compute hashes using the same |
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// algorithm as hash4 |
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func bulkHash4(b []byte, dst []uint32) { |
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if len(b) < minMatchLength { |
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return |
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} |
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hb := uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24 |
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dst[0] = (hb * hashmul) >> (32 - hashBits) |
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end := len(b) - minMatchLength + 1 |
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for i := 1; i < end; i++ { |
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hb = (hb << 8) | uint32(b[i+3]) |
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dst[i] = (hb * hashmul) >> (32 - hashBits) |
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} |
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} |
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|
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// matchLen returns the number of matching bytes in a and b |
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// up to length 'max'. Both slices must be at least 'max' |
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// bytes in size. |
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func matchLen(a, b []byte, max int) int { |
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a = a[:max] |
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b = b[:len(a)] |
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for i, av := range a { |
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if b[i] != av { |
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return i |
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} |
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} |
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return max |
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} |
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func (d *compressor) initDeflate() { |
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d.window = make([]byte, 2*windowSize) |
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d.hashOffset = 1 |
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d.length = minMatchLength - 1 |
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d.offset = 0 |
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d.byteAvailable = false |
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d.index = 0 |
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d.hash = 0 |
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d.chainHead = -1 |
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d.bulkHasher = bulkHash4 |
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if useSSE42 { |
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d.bulkHasher = crc32sseAll |
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} |
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} |
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|
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// Assumes that d.fastSkipHashing != skipNever, |
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// otherwise use deflateLazy |
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func (d *compressor) deflate() { |
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|
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// Sanity enables additional runtime tests. |
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// It's intended to be used during development |
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// to supplement the currently ad-hoc unit tests. |
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const sanity = false |
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|
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if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync { |
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return |
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} |
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|
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d.maxInsertIndex = d.windowEnd - (minMatchLength - 1) |
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if d.index < d.maxInsertIndex { |
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d.hash = hash4(d.window[d.index : d.index+minMatchLength]) |
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} |
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|
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for { |
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if sanity && d.index > d.windowEnd { |
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panic("index > windowEnd") |
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} |
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lookahead := d.windowEnd - d.index |
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if lookahead < minMatchLength+maxMatchLength { |
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if !d.sync { |
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return |
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} |
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if sanity && d.index > d.windowEnd { |
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panic("index > windowEnd") |
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} |
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if lookahead == 0 { |
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if d.tokens.n > 0 { |
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if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil { |
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return |
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} |
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d.tokens.n = 0 |
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} |
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return |
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} |
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} |
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if d.index < d.maxInsertIndex { |
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// Update the hash |
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d.hash = hash4(d.window[d.index : d.index+minMatchLength]) |
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ch := d.hashHead[d.hash&hashMask] |
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d.chainHead = int(ch) |
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d.hashPrev[d.index&windowMask] = ch |
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d.hashHead[d.hash&hashMask] = uint32(d.index + d.hashOffset) |
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} |
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d.length = minMatchLength - 1 |
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d.offset = 0 |
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minIndex := d.index - windowSize |
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if minIndex < 0 { |
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minIndex = 0 |
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} |
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|
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if d.chainHead-d.hashOffset >= minIndex && lookahead > minMatchLength-1 { |
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if newLength, newOffset, ok := d.findMatch(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok { |
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d.length = newLength |
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d.offset = newOffset |
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} |
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} |
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if d.length >= minMatchLength { |
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d.ii = 0 |
|
// There was a match at the previous step, and the current match is |
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// not better. Output the previous match. |
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// "d.length-3" should NOT be "d.length-minMatchLength", since the format always assume 3 |
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d.tokens.tokens[d.tokens.n] = matchToken(uint32(d.length-3), uint32(d.offset-minOffsetSize)) |
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d.tokens.n++ |
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// Insert in the hash table all strings up to the end of the match. |
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// index and index-1 are already inserted. If there is not enough |
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// lookahead, the last two strings are not inserted into the hash |
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// table. |
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if d.length <= d.fastSkipHashing { |
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var newIndex int |
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newIndex = d.index + d.length |
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// Calculate missing hashes |
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end := newIndex |
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if end > d.maxInsertIndex { |
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end = d.maxInsertIndex |
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} |
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end += minMatchLength - 1 |
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startindex := d.index + 1 |
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if startindex > d.maxInsertIndex { |
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startindex = d.maxInsertIndex |
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} |
|
tocheck := d.window[startindex:end] |
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dstSize := len(tocheck) - minMatchLength + 1 |
|
if dstSize > 0 { |
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dst := d.hashMatch[:dstSize] |
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bulkHash4(tocheck, dst) |
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var newH uint32 |
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for i, val := range dst { |
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di := i + startindex |
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newH = val & hashMask |
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// Get previous value with the same hash. |
|
// Our chain should point to the previous value. |
|
d.hashPrev[di&windowMask] = d.hashHead[newH] |
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// Set the head of the hash chain to us. |
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d.hashHead[newH] = uint32(di + d.hashOffset) |
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} |
|
d.hash = newH |
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} |
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d.index = newIndex |
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} else { |
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// For matches this long, we don't bother inserting each individual |
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// item into the table. |
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d.index += d.length |
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if d.index < d.maxInsertIndex { |
|
d.hash = hash4(d.window[d.index : d.index+minMatchLength]) |
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} |
|
} |
|
if d.tokens.n == maxFlateBlockTokens { |
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// The block includes the current character |
|
if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil { |
|
return |
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} |
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d.tokens.n = 0 |
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} |
|
} else { |
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d.ii++ |
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end := d.index + int(d.ii>>uint(d.fastSkipHashing)) + 1 |
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if end > d.windowEnd { |
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end = d.windowEnd |
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} |
|
for i := d.index; i < end; i++ { |
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d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[i])) |
|
d.tokens.n++ |
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if d.tokens.n == maxFlateBlockTokens { |
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if d.err = d.writeBlockSkip(d.tokens, i+1, false); d.err != nil { |
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return |
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} |
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d.tokens.n = 0 |
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} |
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} |
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d.index = end |
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} |
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} |
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} |
|
|
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// deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever, |
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// meaning it always has lazy matching on. |
|
func (d *compressor) deflateLazy() { |
|
// Sanity enables additional runtime tests. |
|
// It's intended to be used during development |
|
// to supplement the currently ad-hoc unit tests. |
|
const sanity = false |
|
|
|
if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync { |
|
return |
|
} |
|
|
|
d.maxInsertIndex = d.windowEnd - (minMatchLength - 1) |
|
if d.index < d.maxInsertIndex { |
|
d.hash = hash4(d.window[d.index : d.index+minMatchLength]) |
|
} |
|
|
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for { |
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if sanity && d.index > d.windowEnd { |
|
panic("index > windowEnd") |
|
} |
|
lookahead := d.windowEnd - d.index |
|
if lookahead < minMatchLength+maxMatchLength { |
|
if !d.sync { |
|
return |
|
} |
|
if sanity && d.index > d.windowEnd { |
|
panic("index > windowEnd") |
|
} |
|
if lookahead == 0 { |
|
// Flush current output block if any. |
|
if d.byteAvailable { |
|
// There is still one pending token that needs to be flushed |
|
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) |
|
d.tokens.n++ |
|
d.byteAvailable = false |
|
} |
|
if d.tokens.n > 0 { |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
return |
|
} |
|
} |
|
if d.index < d.maxInsertIndex { |
|
// Update the hash |
|
d.hash = hash4(d.window[d.index : d.index+minMatchLength]) |
|
ch := d.hashHead[d.hash&hashMask] |
|
d.chainHead = int(ch) |
|
d.hashPrev[d.index&windowMask] = ch |
|
d.hashHead[d.hash&hashMask] = uint32(d.index + d.hashOffset) |
|
} |
|
prevLength := d.length |
|
prevOffset := d.offset |
|
d.length = minMatchLength - 1 |
|
d.offset = 0 |
|
minIndex := d.index - windowSize |
|
if minIndex < 0 { |
|
minIndex = 0 |
|
} |
|
|
|
if d.chainHead-d.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy { |
|
if newLength, newOffset, ok := d.findMatch(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok { |
|
d.length = newLength |
|
d.offset = newOffset |
|
} |
|
} |
|
if prevLength >= minMatchLength && d.length <= prevLength { |
|
// There was a match at the previous step, and the current match is |
|
// not better. Output the previous match. |
|
d.tokens.tokens[d.tokens.n] = matchToken(uint32(prevLength-3), uint32(prevOffset-minOffsetSize)) |
|
d.tokens.n++ |
|
|
|
// Insert in the hash table all strings up to the end of the match. |
|
// index and index-1 are already inserted. If there is not enough |
|
// lookahead, the last two strings are not inserted into the hash |
|
// table. |
|
var newIndex int |
|
newIndex = d.index + prevLength - 1 |
|
// Calculate missing hashes |
|
end := newIndex |
|
if end > d.maxInsertIndex { |
|
end = d.maxInsertIndex |
|
} |
|
end += minMatchLength - 1 |
|
startindex := d.index + 1 |
|
if startindex > d.maxInsertIndex { |
|
startindex = d.maxInsertIndex |
|
} |
|
tocheck := d.window[startindex:end] |
|
dstSize := len(tocheck) - minMatchLength + 1 |
|
if dstSize > 0 { |
|
dst := d.hashMatch[:dstSize] |
|
bulkHash4(tocheck, dst) |
|
var newH uint32 |
|
for i, val := range dst { |
|
di := i + startindex |
|
newH = val & hashMask |
|
// Get previous value with the same hash. |
|
// Our chain should point to the previous value. |
|
d.hashPrev[di&windowMask] = d.hashHead[newH] |
|
// Set the head of the hash chain to us. |
|
d.hashHead[newH] = uint32(di + d.hashOffset) |
|
} |
|
d.hash = newH |
|
} |
|
|
|
d.index = newIndex |
|
d.byteAvailable = false |
|
d.length = minMatchLength - 1 |
|
if d.tokens.n == maxFlateBlockTokens { |
|
// The block includes the current character |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
} else { |
|
// Reset, if we got a match this run. |
|
if d.length >= minMatchLength { |
|
d.ii = 0 |
|
} |
|
// We have a byte waiting. Emit it. |
|
if d.byteAvailable { |
|
d.ii++ |
|
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) |
|
d.tokens.n++ |
|
if d.tokens.n == maxFlateBlockTokens { |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
d.index++ |
|
|
|
// If we have a long run of no matches, skip additional bytes |
|
// Resets when d.ii overflows after 64KB. |
|
if d.ii > 31 { |
|
n := int(d.ii >> 5) |
|
for j := 0; j < n; j++ { |
|
if d.index >= d.windowEnd-1 { |
|
break |
|
} |
|
|
|
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) |
|
d.tokens.n++ |
|
if d.tokens.n == maxFlateBlockTokens { |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
d.index++ |
|
} |
|
// Flush last byte |
|
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) |
|
d.tokens.n++ |
|
d.byteAvailable = false |
|
// d.length = minMatchLength - 1 // not needed, since d.ii is reset above, so it should never be > minMatchLength |
|
if d.tokens.n == maxFlateBlockTokens { |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
} |
|
} else { |
|
d.index++ |
|
d.byteAvailable = true |
|
} |
|
} |
|
} |
|
} |
|
|
|
// Assumes that d.fastSkipHashing != skipNever, |
|
// otherwise use deflateLazySSE |
|
func (d *compressor) deflateSSE() { |
|
|
|
// Sanity enables additional runtime tests. |
|
// It's intended to be used during development |
|
// to supplement the currently ad-hoc unit tests. |
|
const sanity = false |
|
|
|
if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync { |
|
return |
|
} |
|
|
|
d.maxInsertIndex = d.windowEnd - (minMatchLength - 1) |
|
if d.index < d.maxInsertIndex { |
|
d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask |
|
} |
|
|
|
for { |
|
if sanity && d.index > d.windowEnd { |
|
panic("index > windowEnd") |
|
} |
|
lookahead := d.windowEnd - d.index |
|
if lookahead < minMatchLength+maxMatchLength { |
|
if !d.sync { |
|
return |
|
} |
|
if sanity && d.index > d.windowEnd { |
|
panic("index > windowEnd") |
|
} |
|
if lookahead == 0 { |
|
if d.tokens.n > 0 { |
|
if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
return |
|
} |
|
} |
|
if d.index < d.maxInsertIndex { |
|
// Update the hash |
|
d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask |
|
ch := d.hashHead[d.hash] |
|
d.chainHead = int(ch) |
|
d.hashPrev[d.index&windowMask] = ch |
|
d.hashHead[d.hash] = uint32(d.index + d.hashOffset) |
|
} |
|
d.length = minMatchLength - 1 |
|
d.offset = 0 |
|
minIndex := d.index - windowSize |
|
if minIndex < 0 { |
|
minIndex = 0 |
|
} |
|
|
|
if d.chainHead-d.hashOffset >= minIndex && lookahead > minMatchLength-1 { |
|
if newLength, newOffset, ok := d.findMatchSSE(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok { |
|
d.length = newLength |
|
d.offset = newOffset |
|
} |
|
} |
|
if d.length >= minMatchLength { |
|
d.ii = 0 |
|
// There was a match at the previous step, and the current match is |
|
// not better. Output the previous match. |
|
// "d.length-3" should NOT be "d.length-minMatchLength", since the format always assume 3 |
|
d.tokens.tokens[d.tokens.n] = matchToken(uint32(d.length-3), uint32(d.offset-minOffsetSize)) |
|
d.tokens.n++ |
|
// Insert in the hash table all strings up to the end of the match. |
|
// index and index-1 are already inserted. If there is not enough |
|
// lookahead, the last two strings are not inserted into the hash |
|
// table. |
|
if d.length <= d.fastSkipHashing { |
|
var newIndex int |
|
newIndex = d.index + d.length |
|
// Calculate missing hashes |
|
end := newIndex |
|
if end > d.maxInsertIndex { |
|
end = d.maxInsertIndex |
|
} |
|
end += minMatchLength - 1 |
|
startindex := d.index + 1 |
|
if startindex > d.maxInsertIndex { |
|
startindex = d.maxInsertIndex |
|
} |
|
tocheck := d.window[startindex:end] |
|
dstSize := len(tocheck) - minMatchLength + 1 |
|
if dstSize > 0 { |
|
dst := d.hashMatch[:dstSize] |
|
|
|
crc32sseAll(tocheck, dst) |
|
var newH uint32 |
|
for i, val := range dst { |
|
di := i + startindex |
|
newH = val & hashMask |
|
// Get previous value with the same hash. |
|
// Our chain should point to the previous value. |
|
d.hashPrev[di&windowMask] = d.hashHead[newH] |
|
// Set the head of the hash chain to us. |
|
d.hashHead[newH] = uint32(di + d.hashOffset) |
|
} |
|
d.hash = newH |
|
} |
|
d.index = newIndex |
|
} else { |
|
// For matches this long, we don't bother inserting each individual |
|
// item into the table. |
|
d.index += d.length |
|
if d.index < d.maxInsertIndex { |
|
d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask |
|
} |
|
} |
|
if d.tokens.n == maxFlateBlockTokens { |
|
// The block includes the current character |
|
if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
} else { |
|
d.ii++ |
|
end := d.index + int(d.ii>>5) + 1 |
|
if end > d.windowEnd { |
|
end = d.windowEnd |
|
} |
|
for i := d.index; i < end; i++ { |
|
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[i])) |
|
d.tokens.n++ |
|
if d.tokens.n == maxFlateBlockTokens { |
|
if d.err = d.writeBlockSkip(d.tokens, i+1, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
} |
|
d.index = end |
|
} |
|
} |
|
} |
|
|
|
// deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever, |
|
// meaning it always has lazy matching on. |
|
func (d *compressor) deflateLazySSE() { |
|
// Sanity enables additional runtime tests. |
|
// It's intended to be used during development |
|
// to supplement the currently ad-hoc unit tests. |
|
const sanity = false |
|
|
|
if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync { |
|
return |
|
} |
|
|
|
d.maxInsertIndex = d.windowEnd - (minMatchLength - 1) |
|
if d.index < d.maxInsertIndex { |
|
d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask |
|
} |
|
|
|
for { |
|
if sanity && d.index > d.windowEnd { |
|
panic("index > windowEnd") |
|
} |
|
lookahead := d.windowEnd - d.index |
|
if lookahead < minMatchLength+maxMatchLength { |
|
if !d.sync { |
|
return |
|
} |
|
if sanity && d.index > d.windowEnd { |
|
panic("index > windowEnd") |
|
} |
|
if lookahead == 0 { |
|
// Flush current output block if any. |
|
if d.byteAvailable { |
|
// There is still one pending token that needs to be flushed |
|
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) |
|
d.tokens.n++ |
|
d.byteAvailable = false |
|
} |
|
if d.tokens.n > 0 { |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
return |
|
} |
|
} |
|
if d.index < d.maxInsertIndex { |
|
// Update the hash |
|
d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask |
|
ch := d.hashHead[d.hash] |
|
d.chainHead = int(ch) |
|
d.hashPrev[d.index&windowMask] = ch |
|
d.hashHead[d.hash] = uint32(d.index + d.hashOffset) |
|
} |
|
prevLength := d.length |
|
prevOffset := d.offset |
|
d.length = minMatchLength - 1 |
|
d.offset = 0 |
|
minIndex := d.index - windowSize |
|
if minIndex < 0 { |
|
minIndex = 0 |
|
} |
|
|
|
if d.chainHead-d.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy { |
|
if newLength, newOffset, ok := d.findMatchSSE(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok { |
|
d.length = newLength |
|
d.offset = newOffset |
|
} |
|
} |
|
if prevLength >= minMatchLength && d.length <= prevLength { |
|
// There was a match at the previous step, and the current match is |
|
// not better. Output the previous match. |
|
d.tokens.tokens[d.tokens.n] = matchToken(uint32(prevLength-3), uint32(prevOffset-minOffsetSize)) |
|
d.tokens.n++ |
|
|
|
// Insert in the hash table all strings up to the end of the match. |
|
// index and index-1 are already inserted. If there is not enough |
|
// lookahead, the last two strings are not inserted into the hash |
|
// table. |
|
var newIndex int |
|
newIndex = d.index + prevLength - 1 |
|
// Calculate missing hashes |
|
end := newIndex |
|
if end > d.maxInsertIndex { |
|
end = d.maxInsertIndex |
|
} |
|
end += minMatchLength - 1 |
|
startindex := d.index + 1 |
|
if startindex > d.maxInsertIndex { |
|
startindex = d.maxInsertIndex |
|
} |
|
tocheck := d.window[startindex:end] |
|
dstSize := len(tocheck) - minMatchLength + 1 |
|
if dstSize > 0 { |
|
dst := d.hashMatch[:dstSize] |
|
crc32sseAll(tocheck, dst) |
|
var newH uint32 |
|
for i, val := range dst { |
|
di := i + startindex |
|
newH = val & hashMask |
|
// Get previous value with the same hash. |
|
// Our chain should point to the previous value. |
|
d.hashPrev[di&windowMask] = d.hashHead[newH] |
|
// Set the head of the hash chain to us. |
|
d.hashHead[newH] = uint32(di + d.hashOffset) |
|
} |
|
d.hash = newH |
|
} |
|
|
|
d.index = newIndex |
|
d.byteAvailable = false |
|
d.length = minMatchLength - 1 |
|
if d.tokens.n == maxFlateBlockTokens { |
|
// The block includes the current character |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
} else { |
|
// Reset, if we got a match this run. |
|
if d.length >= minMatchLength { |
|
d.ii = 0 |
|
} |
|
// We have a byte waiting. Emit it. |
|
if d.byteAvailable { |
|
d.ii++ |
|
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) |
|
d.tokens.n++ |
|
if d.tokens.n == maxFlateBlockTokens { |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
d.index++ |
|
|
|
// If we have a long run of no matches, skip additional bytes |
|
// Resets when d.ii overflows after 64KB. |
|
if d.ii > 31 { |
|
n := int(d.ii >> 6) |
|
for j := 0; j < n; j++ { |
|
if d.index >= d.windowEnd-1 { |
|
break |
|
} |
|
|
|
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) |
|
d.tokens.n++ |
|
if d.tokens.n == maxFlateBlockTokens { |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
d.index++ |
|
} |
|
// Flush last byte |
|
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) |
|
d.tokens.n++ |
|
d.byteAvailable = false |
|
// d.length = minMatchLength - 1 // not needed, since d.ii is reset above, so it should never be > minMatchLength |
|
if d.tokens.n == maxFlateBlockTokens { |
|
if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { |
|
return |
|
} |
|
d.tokens.n = 0 |
|
} |
|
} |
|
} else { |
|
d.index++ |
|
d.byteAvailable = true |
|
} |
|
} |
|
} |
|
} |
|
|
|
func (d *compressor) store() { |
|
if d.windowEnd > 0 && (d.windowEnd == maxStoreBlockSize || d.sync) { |
|
d.err = d.writeStoredBlock(d.window[:d.windowEnd]) |
|
d.windowEnd = 0 |
|
} |
|
} |
|
|
|
// fillWindow will fill the buffer with data for huffman-only compression. |
|
// The number of bytes copied is returned. |
|
func (d *compressor) fillBlock(b []byte) int { |
|
n := copy(d.window[d.windowEnd:], b) |
|
d.windowEnd += n |
|
return n |
|
} |
|
|
|
// storeHuff will compress and store the currently added data, |
|
// if enough has been accumulated or we at the end of the stream. |
|
// Any error that occurred will be in d.err |
|
func (d *compressor) storeHuff() { |
|
if d.windowEnd < len(d.window) && !d.sync || d.windowEnd == 0 { |
|
return |
|
} |
|
d.w.writeBlockHuff(false, d.window[:d.windowEnd]) |
|
d.err = d.w.err |
|
d.windowEnd = 0 |
|
} |
|
|
|
// storeHuff will compress and store the currently added data, |
|
// if enough has been accumulated or we at the end of the stream. |
|
// Any error that occurred will be in d.err |
|
func (d *compressor) storeSnappy() { |
|
// We only compress if we have maxStoreBlockSize. |
|
if d.windowEnd < maxStoreBlockSize { |
|
if !d.sync { |
|
return |
|
} |
|
// Handle extremely small sizes. |
|
if d.windowEnd < 128 { |
|
if d.windowEnd == 0 { |
|
return |
|
} |
|
if d.windowEnd <= 32 { |
|
d.err = d.writeStoredBlock(d.window[:d.windowEnd]) |
|
d.tokens.n = 0 |
|
d.windowEnd = 0 |
|
} else { |
|
d.w.writeBlockHuff(false, d.window[:d.windowEnd]) |
|
d.err = d.w.err |
|
} |
|
d.tokens.n = 0 |
|
d.windowEnd = 0 |
|
d.snap.Reset() |
|
return |
|
} |
|
} |
|
|
|
d.snap.Encode(&d.tokens, d.window[:d.windowEnd]) |
|
// If we made zero matches, store the block as is. |
|
if int(d.tokens.n) == d.windowEnd { |
|
d.err = d.writeStoredBlock(d.window[:d.windowEnd]) |
|
// If we removed less than 1/16th, huffman compress the block. |
|
} else if int(d.tokens.n) > d.windowEnd-(d.windowEnd>>4) { |
|
d.w.writeBlockHuff(false, d.window[:d.windowEnd]) |
|
d.err = d.w.err |
|
} else { |
|
d.w.writeBlockDynamic(d.tokens.tokens[:d.tokens.n], false, d.window[:d.windowEnd]) |
|
d.err = d.w.err |
|
} |
|
d.tokens.n = 0 |
|
d.windowEnd = 0 |
|
} |
|
|
|
// write will add input byte to the stream. |
|
// Unless an error occurs all bytes will be consumed. |
|
func (d *compressor) write(b []byte) (n int, err error) { |
|
if d.err != nil { |
|
return 0, d.err |
|
} |
|
n = len(b) |
|
for len(b) > 0 { |
|
d.step(d) |
|
b = b[d.fill(d, b):] |
|
if d.err != nil { |
|
return 0, d.err |
|
} |
|
} |
|
return n, d.err |
|
} |
|
|
|
func (d *compressor) syncFlush() error { |
|
d.sync = true |
|
if d.err != nil { |
|
return d.err |
|
} |
|
d.step(d) |
|
if d.err == nil { |
|
d.w.writeStoredHeader(0, false) |
|
d.w.flush() |
|
d.err = d.w.err |
|
} |
|
d.sync = false |
|
return d.err |
|
} |
|
|
|
func (d *compressor) init(w io.Writer, level int) (err error) { |
|
d.w = newHuffmanBitWriter(w) |
|
|
|
switch { |
|
case level == NoCompression: |
|
d.window = make([]byte, maxStoreBlockSize) |
|
d.fill = (*compressor).fillBlock |
|
d.step = (*compressor).store |
|
case level == ConstantCompression: |
|
d.window = make([]byte, maxStoreBlockSize) |
|
d.fill = (*compressor).fillBlock |
|
d.step = (*compressor).storeHuff |
|
case level >= 1 && level <= 4: |
|
d.snap = newSnappy(level) |
|
d.window = make([]byte, maxStoreBlockSize) |
|
d.fill = (*compressor).fillBlock |
|
d.step = (*compressor).storeSnappy |
|
case level == DefaultCompression: |
|
level = 5 |
|
fallthrough |
|
case 5 <= level && level <= 9: |
|
d.compressionLevel = levels[level] |
|
d.initDeflate() |
|
d.fill = (*compressor).fillDeflate |
|
if d.fastSkipHashing == skipNever { |
|
if useSSE42 { |
|
d.step = (*compressor).deflateLazySSE |
|
} else { |
|
d.step = (*compressor).deflateLazy |
|
} |
|
} else { |
|
if useSSE42 { |
|
d.step = (*compressor).deflateSSE |
|
} else { |
|
d.step = (*compressor).deflate |
|
|
|
} |
|
} |
|
default: |
|
return fmt.Errorf("flate: invalid compression level %d: want value in range [-2, 9]", level) |
|
} |
|
return nil |
|
} |
|
|
|
// reset the state of the compressor. |
|
func (d *compressor) reset(w io.Writer) { |
|
d.w.reset(w) |
|
d.sync = false |
|
d.err = nil |
|
// We only need to reset a few things for Snappy. |
|
if d.snap != nil { |
|
d.snap.Reset() |
|
d.windowEnd = 0 |
|
d.tokens.n = 0 |
|
return |
|
} |
|
switch d.compressionLevel.chain { |
|
case 0: |
|
// level was NoCompression or ConstantCompresssion. |
|
d.windowEnd = 0 |
|
default: |
|
d.chainHead = -1 |
|
for i := range d.hashHead { |
|
d.hashHead[i] = 0 |
|
} |
|
for i := range d.hashPrev { |
|
d.hashPrev[i] = 0 |
|
} |
|
d.hashOffset = 1 |
|
d.index, d.windowEnd = 0, 0 |
|
d.blockStart, d.byteAvailable = 0, false |
|
d.tokens.n = 0 |
|
d.length = minMatchLength - 1 |
|
d.offset = 0 |
|
d.hash = 0 |
|
d.ii = 0 |
|
d.maxInsertIndex = 0 |
|
} |
|
} |
|
|
|
func (d *compressor) close() error { |
|
if d.err != nil { |
|
return d.err |
|
} |
|
d.sync = true |
|
d.step(d) |
|
if d.err != nil { |
|
return d.err |
|
} |
|
if d.w.writeStoredHeader(0, true); d.w.err != nil { |
|
return d.w.err |
|
} |
|
d.w.flush() |
|
return d.w.err |
|
} |
|
|
|
// NewWriter returns a new Writer compressing data at the given level. |
|
// Following zlib, levels range from 1 (BestSpeed) to 9 (BestCompression); |
|
// higher levels typically run slower but compress more. |
|
// Level 0 (NoCompression) does not attempt any compression; it only adds the |
|
// necessary DEFLATE framing. |
|
// Level -1 (DefaultCompression) uses the default compression level. |
|
// Level -2 (ConstantCompression) will use Huffman compression only, giving |
|
// a very fast compression for all types of input, but sacrificing considerable |
|
// compression efficiency. |
|
// |
|
// If level is in the range [-2, 9] then the error returned will be nil. |
|
// Otherwise the error returned will be non-nil. |
|
func NewWriter(w io.Writer, level int) (*Writer, error) { |
|
var dw Writer |
|
if err := dw.d.init(w, level); err != nil { |
|
return nil, err |
|
} |
|
return &dw, nil |
|
} |
|
|
|
// NewWriterDict is like NewWriter but initializes the new |
|
// Writer with a preset dictionary. The returned Writer behaves |
|
// as if the dictionary had been written to it without producing |
|
// any compressed output. The compressed data written to w |
|
// can only be decompressed by a Reader initialized with the |
|
// same dictionary. |
|
func NewWriterDict(w io.Writer, level int, dict []byte) (*Writer, error) { |
|
dw := &dictWriter{w} |
|
zw, err := NewWriter(dw, level) |
|
if err != nil { |
|
return nil, err |
|
} |
|
zw.d.fillWindow(dict) |
|
zw.dict = append(zw.dict, dict...) // duplicate dictionary for Reset method. |
|
return zw, err |
|
} |
|
|
|
type dictWriter struct { |
|
w io.Writer |
|
} |
|
|
|
func (w *dictWriter) Write(b []byte) (n int, err error) { |
|
return w.w.Write(b) |
|
} |
|
|
|
// A Writer takes data written to it and writes the compressed |
|
// form of that data to an underlying writer (see NewWriter). |
|
type Writer struct { |
|
d compressor |
|
dict []byte |
|
} |
|
|
|
// Write writes data to w, which will eventually write the |
|
// compressed form of data to its underlying writer. |
|
func (w *Writer) Write(data []byte) (n int, err error) { |
|
return w.d.write(data) |
|
} |
|
|
|
// Flush flushes any pending data to the underlying writer. |
|
// It is useful mainly in compressed network protocols, to ensure that |
|
// a remote reader has enough data to reconstruct a packet. |
|
// Flush does not return until the data has been written. |
|
// Calling Flush when there is no pending data still causes the Writer |
|
// to emit a sync marker of at least 4 bytes. |
|
// If the underlying writer returns an error, Flush returns that error. |
|
// |
|
// In the terminology of the zlib library, Flush is equivalent to Z_SYNC_FLUSH. |
|
func (w *Writer) Flush() error { |
|
// For more about flushing: |
|
// http://www.bolet.org/~pornin/deflate-flush.html |
|
return w.d.syncFlush() |
|
} |
|
|
|
// Close flushes and closes the writer. |
|
func (w *Writer) Close() error { |
|
return w.d.close() |
|
} |
|
|
|
// Reset discards the writer's state and makes it equivalent to |
|
// the result of NewWriter or NewWriterDict called with dst |
|
// and w's level and dictionary. |
|
func (w *Writer) Reset(dst io.Writer) { |
|
if dw, ok := w.d.w.writer.(*dictWriter); ok { |
|
// w was created with NewWriterDict |
|
dw.w = dst |
|
w.d.reset(dw) |
|
w.d.fillWindow(w.dict) |
|
} else { |
|
// w was created with NewWriter |
|
w.d.reset(dst) |
|
} |
|
} |
|
|
|
// ResetDict discards the writer's state and makes it equivalent to |
|
// the result of NewWriter or NewWriterDict called with dst |
|
// and w's level, but sets a specific dictionary. |
|
func (w *Writer) ResetDict(dst io.Writer, dict []byte) { |
|
w.dict = dict |
|
w.d.reset(dst) |
|
w.d.fillWindow(w.dict) |
|
}
|
|
|