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67 lines
1.8 KiB
67 lines
1.8 KiB
// Copyright 2016 The Gogs Authors. All rights reserved. |
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// Use of this source code is governed by a MIT-style |
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// license that can be found in the LICENSE file. |
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package sync |
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import ( |
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"sync" |
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) |
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// SingleInstancePool is a pool of non-identical instances |
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// that only one instance with same identity is in the pool at a time. |
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// In other words, only instances with different identities can exist |
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// at the same time. |
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// |
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// This pool is particularly useful for performing tasks on same resource |
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// on the file system in different goroutines. |
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type SingleInstancePool struct { |
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lock sync.Mutex |
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// pool maintains locks for each instance in the pool. |
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pool map[string]*sync.Mutex |
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// count maintains the number of times an instance with same identity checks in |
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// to the pool, and should be reduced to 0 (removed from map) by checking out |
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// with same number of times. |
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count map[string]int |
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} |
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// NewSingleInstancePool initializes and returns a new SingleInstancePool object. |
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func NewSingleInstancePool() *SingleInstancePool { |
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return &SingleInstancePool{ |
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pool: make(map[string]*sync.Mutex), |
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count: make(map[string]int), |
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} |
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} |
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// CheckIn checks in an instance to the pool and hangs while instance |
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// with same indentity is using the lock. |
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func (p *SingleInstancePool) CheckIn(identity string) { |
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p.lock.Lock() |
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lock, has := p.pool[identity] |
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if !has { |
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lock = &sync.Mutex{} |
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p.pool[identity] = lock |
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} |
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p.count[identity]++ |
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p.lock.Unlock() |
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lock.Lock() |
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} |
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// CheckOut checks out an instance from the pool and releases the lock |
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// to let other instances with same identity to grab the lock. |
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func (p *SingleInstancePool) CheckOut(identity string) { |
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p.lock.Lock() |
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defer p.lock.Unlock() |
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p.pool[identity].Unlock() |
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if p.count[identity] == 1 { |
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delete(p.pool, identity) |
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delete(p.count, identity) |
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} else { |
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p.count[identity]-- |
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} |
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}
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