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782 lines
22 KiB
782 lines
22 KiB
package pq |
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|
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// Package pq is a pure Go Postgres driver for the database/sql package. |
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// This module contains support for Postgres LISTEN/NOTIFY. |
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|
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import ( |
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"errors" |
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"fmt" |
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"sync" |
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"sync/atomic" |
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"time" |
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) |
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|
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// Notification represents a single notification from the database. |
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type Notification struct { |
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// Process ID (PID) of the notifying postgres backend. |
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BePid int |
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// Name of the channel the notification was sent on. |
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Channel string |
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// Payload, or the empty string if unspecified. |
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Extra string |
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} |
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func recvNotification(r *readBuf) *Notification { |
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bePid := r.int32() |
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channel := r.string() |
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extra := r.string() |
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return &Notification{bePid, channel, extra} |
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} |
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const ( |
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connStateIdle int32 = iota |
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connStateExpectResponse |
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connStateExpectReadyForQuery |
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) |
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type message struct { |
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typ byte |
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err error |
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} |
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var errListenerConnClosed = errors.New("pq: ListenerConn has been closed") |
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// ListenerConn is a low-level interface for waiting for notifications. You |
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// should use Listener instead. |
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type ListenerConn struct { |
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// guards cn and err |
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connectionLock sync.Mutex |
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cn *conn |
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err error |
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connState int32 |
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// the sending goroutine will be holding this lock |
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senderLock sync.Mutex |
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notificationChan chan<- *Notification |
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replyChan chan message |
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} |
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// Creates a new ListenerConn. Use NewListener instead. |
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func NewListenerConn(name string, notificationChan chan<- *Notification) (*ListenerConn, error) { |
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return newDialListenerConn(defaultDialer{}, name, notificationChan) |
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} |
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func newDialListenerConn(d Dialer, name string, c chan<- *Notification) (*ListenerConn, error) { |
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cn, err := DialOpen(d, name) |
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if err != nil { |
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return nil, err |
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} |
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l := &ListenerConn{ |
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cn: cn.(*conn), |
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notificationChan: c, |
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connState: connStateIdle, |
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replyChan: make(chan message, 2), |
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} |
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go l.listenerConnMain() |
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return l, nil |
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} |
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// We can only allow one goroutine at a time to be running a query on the |
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// connection for various reasons, so the goroutine sending on the connection |
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// must be holding senderLock. |
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// |
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// Returns an error if an unrecoverable error has occurred and the ListenerConn |
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// should be abandoned. |
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func (l *ListenerConn) acquireSenderLock() error { |
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// we must acquire senderLock first to avoid deadlocks; see ExecSimpleQuery |
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l.senderLock.Lock() |
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l.connectionLock.Lock() |
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err := l.err |
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l.connectionLock.Unlock() |
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if err != nil { |
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l.senderLock.Unlock() |
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return err |
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} |
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return nil |
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} |
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func (l *ListenerConn) releaseSenderLock() { |
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l.senderLock.Unlock() |
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} |
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// setState advances the protocol state to newState. Returns false if moving |
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// to that state from the current state is not allowed. |
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func (l *ListenerConn) setState(newState int32) bool { |
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var expectedState int32 |
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switch newState { |
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case connStateIdle: |
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expectedState = connStateExpectReadyForQuery |
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case connStateExpectResponse: |
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expectedState = connStateIdle |
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case connStateExpectReadyForQuery: |
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expectedState = connStateExpectResponse |
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default: |
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panic(fmt.Sprintf("unexpected listenerConnState %d", newState)) |
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} |
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return atomic.CompareAndSwapInt32(&l.connState, expectedState, newState) |
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} |
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// Main logic is here: receive messages from the postgres backend, forward |
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// notifications and query replies and keep the internal state in sync with the |
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// protocol state. Returns when the connection has been lost, is about to go |
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// away or should be discarded because we couldn't agree on the state with the |
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// server backend. |
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func (l *ListenerConn) listenerConnLoop() (err error) { |
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defer errRecoverNoErrBadConn(&err) |
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|
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r := &readBuf{} |
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for { |
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t, err := l.cn.recvMessage(r) |
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if err != nil { |
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return err |
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} |
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switch t { |
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case 'A': |
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// recvNotification copies all the data so we don't need to worry |
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// about the scratch buffer being overwritten. |
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l.notificationChan <- recvNotification(r) |
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|
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case 'T', 'D': |
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// only used by tests; ignore |
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case 'E': |
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// We might receive an ErrorResponse even when not in a query; it |
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// is expected that the server will close the connection after |
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// that, but we should make sure that the error we display is the |
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// one from the stray ErrorResponse, not io.ErrUnexpectedEOF. |
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if !l.setState(connStateExpectReadyForQuery) { |
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return parseError(r) |
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} |
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l.replyChan <- message{t, parseError(r)} |
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case 'C', 'I': |
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if !l.setState(connStateExpectReadyForQuery) { |
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// protocol out of sync |
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return fmt.Errorf("unexpected CommandComplete") |
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} |
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// ExecSimpleQuery doesn't need to know about this message |
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case 'Z': |
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if !l.setState(connStateIdle) { |
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// protocol out of sync |
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return fmt.Errorf("unexpected ReadyForQuery") |
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} |
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l.replyChan <- message{t, nil} |
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case 'N', 'S': |
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// ignore |
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default: |
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return fmt.Errorf("unexpected message %q from server in listenerConnLoop", t) |
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} |
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} |
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} |
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// This is the main routine for the goroutine receiving on the database |
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// connection. Most of the main logic is in listenerConnLoop. |
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func (l *ListenerConn) listenerConnMain() { |
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err := l.listenerConnLoop() |
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// listenerConnLoop terminated; we're done, but we still have to clean up. |
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// Make sure nobody tries to start any new queries by making sure the err |
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// pointer is set. It is important that we do not overwrite its value; a |
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// connection could be closed by either this goroutine or one sending on |
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// the connection -- whoever closes the connection is assumed to have the |
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// more meaningful error message (as the other one will probably get |
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// net.errClosed), so that goroutine sets the error we expose while the |
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// other error is discarded. If the connection is lost while two |
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// goroutines are operating on the socket, it probably doesn't matter which |
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// error we expose so we don't try to do anything more complex. |
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l.connectionLock.Lock() |
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if l.err == nil { |
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l.err = err |
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} |
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l.cn.Close() |
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l.connectionLock.Unlock() |
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// There might be a query in-flight; make sure nobody's waiting for a |
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// response to it, since there's not going to be one. |
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close(l.replyChan) |
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// let the listener know we're done |
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close(l.notificationChan) |
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// this ListenerConn is done |
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} |
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// Send a LISTEN query to the server. See ExecSimpleQuery. |
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func (l *ListenerConn) Listen(channel string) (bool, error) { |
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return l.ExecSimpleQuery("LISTEN " + QuoteIdentifier(channel)) |
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} |
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// Send an UNLISTEN query to the server. See ExecSimpleQuery. |
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func (l *ListenerConn) Unlisten(channel string) (bool, error) { |
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return l.ExecSimpleQuery("UNLISTEN " + QuoteIdentifier(channel)) |
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} |
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// Send `UNLISTEN *` to the server. See ExecSimpleQuery. |
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func (l *ListenerConn) UnlistenAll() (bool, error) { |
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return l.ExecSimpleQuery("UNLISTEN *") |
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} |
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// Ping the remote server to make sure it's alive. Non-nil error means the |
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// connection has failed and should be abandoned. |
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func (l *ListenerConn) Ping() error { |
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sent, err := l.ExecSimpleQuery("") |
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if !sent { |
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return err |
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} |
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if err != nil { |
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// shouldn't happen |
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panic(err) |
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} |
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return nil |
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} |
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// Attempt to send a query on the connection. Returns an error if sending the |
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// query failed, and the caller should initiate closure of this connection. |
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// The caller must be holding senderLock (see acquireSenderLock and |
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// releaseSenderLock). |
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func (l *ListenerConn) sendSimpleQuery(q string) (err error) { |
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defer errRecoverNoErrBadConn(&err) |
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// must set connection state before sending the query |
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if !l.setState(connStateExpectResponse) { |
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panic("two queries running at the same time") |
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} |
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// Can't use l.cn.writeBuf here because it uses the scratch buffer which |
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// might get overwritten by listenerConnLoop. |
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b := &writeBuf{ |
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buf: []byte("Q\x00\x00\x00\x00"), |
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pos: 1, |
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} |
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b.string(q) |
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l.cn.send(b) |
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return nil |
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} |
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// Execute a "simple query" (i.e. one with no bindable parameters) on the |
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// connection. The possible return values are: |
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// 1) "executed" is true; the query was executed to completion on the |
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// database server. If the query failed, err will be set to the error |
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// returned by the database, otherwise err will be nil. |
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// 2) If "executed" is false, the query could not be executed on the remote |
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// server. err will be non-nil. |
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// |
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// After a call to ExecSimpleQuery has returned an executed=false value, the |
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// connection has either been closed or will be closed shortly thereafter, and |
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// all subsequently executed queries will return an error. |
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func (l *ListenerConn) ExecSimpleQuery(q string) (executed bool, err error) { |
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if err = l.acquireSenderLock(); err != nil { |
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return false, err |
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} |
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defer l.releaseSenderLock() |
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err = l.sendSimpleQuery(q) |
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if err != nil { |
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// We can't know what state the protocol is in, so we need to abandon |
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// this connection. |
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l.connectionLock.Lock() |
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// Set the error pointer if it hasn't been set already; see |
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// listenerConnMain. |
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if l.err == nil { |
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l.err = err |
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} |
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l.connectionLock.Unlock() |
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l.cn.c.Close() |
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return false, err |
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} |
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// now we just wait for a reply.. |
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for { |
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m, ok := <-l.replyChan |
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if !ok { |
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// We lost the connection to server, don't bother waiting for a |
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// a response. err should have been set already. |
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l.connectionLock.Lock() |
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err := l.err |
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l.connectionLock.Unlock() |
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return false, err |
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} |
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switch m.typ { |
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case 'Z': |
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// sanity check |
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if m.err != nil { |
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panic("m.err != nil") |
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} |
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// done; err might or might not be set |
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return true, err |
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case 'E': |
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// sanity check |
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if m.err == nil { |
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panic("m.err == nil") |
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} |
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// server responded with an error; ReadyForQuery to follow |
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err = m.err |
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default: |
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return false, fmt.Errorf("unknown response for simple query: %q", m.typ) |
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} |
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} |
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} |
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func (l *ListenerConn) Close() error { |
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l.connectionLock.Lock() |
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if l.err != nil { |
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l.connectionLock.Unlock() |
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return errListenerConnClosed |
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} |
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l.err = errListenerConnClosed |
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l.connectionLock.Unlock() |
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// We can't send anything on the connection without holding senderLock. |
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// Simply close the net.Conn to wake up everyone operating on it. |
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return l.cn.c.Close() |
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} |
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// Err() returns the reason the connection was closed. It is not safe to call |
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// this function until l.Notify has been closed. |
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func (l *ListenerConn) Err() error { |
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return l.err |
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} |
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var errListenerClosed = errors.New("pq: Listener has been closed") |
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var ErrChannelAlreadyOpen = errors.New("pq: channel is already open") |
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var ErrChannelNotOpen = errors.New("pq: channel is not open") |
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type ListenerEventType int |
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const ( |
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// Emitted only when the database connection has been initially |
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// initialized. err will always be nil. |
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ListenerEventConnected ListenerEventType = iota |
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|
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// Emitted after a database connection has been lost, either because of an |
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// error or because Close has been called. err will be set to the reason |
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// the database connection was lost. |
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ListenerEventDisconnected |
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// Emitted after a database connection has been re-established after |
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// connection loss. err will always be nil. After this event has been |
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// emitted, a nil pq.Notification is sent on the Listener.Notify channel. |
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ListenerEventReconnected |
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|
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// Emitted after a connection to the database was attempted, but failed. |
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// err will be set to an error describing why the connection attempt did |
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// not succeed. |
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ListenerEventConnectionAttemptFailed |
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) |
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type EventCallbackType func(event ListenerEventType, err error) |
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|
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// Listener provides an interface for listening to notifications from a |
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// PostgreSQL database. For general usage information, see section |
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// "Notifications". |
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// |
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// Listener can safely be used from concurrently running goroutines. |
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type Listener struct { |
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// Channel for receiving notifications from the database. In some cases a |
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// nil value will be sent. See section "Notifications" above. |
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Notify chan *Notification |
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name string |
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minReconnectInterval time.Duration |
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maxReconnectInterval time.Duration |
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dialer Dialer |
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eventCallback EventCallbackType |
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lock sync.Mutex |
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isClosed bool |
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reconnectCond *sync.Cond |
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cn *ListenerConn |
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connNotificationChan <-chan *Notification |
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channels map[string]struct{} |
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} |
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// NewListener creates a new database connection dedicated to LISTEN / NOTIFY. |
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// |
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// name should be set to a connection string to be used to establish the |
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// database connection (see section "Connection String Parameters" above). |
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// |
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// minReconnectInterval controls the duration to wait before trying to |
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// re-establish the database connection after connection loss. After each |
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// consecutive failure this interval is doubled, until maxReconnectInterval is |
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// reached. Successfully completing the connection establishment procedure |
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// resets the interval back to minReconnectInterval. |
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// |
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// The last parameter eventCallback can be set to a function which will be |
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// called by the Listener when the state of the underlying database connection |
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// changes. This callback will be called by the goroutine which dispatches the |
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// notifications over the Notify channel, so you should try to avoid doing |
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// potentially time-consuming operations from the callback. |
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func NewListener(name string, |
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minReconnectInterval time.Duration, |
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maxReconnectInterval time.Duration, |
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eventCallback EventCallbackType) *Listener { |
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return NewDialListener(defaultDialer{}, name, minReconnectInterval, maxReconnectInterval, eventCallback) |
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} |
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// NewDialListener is like NewListener but it takes a Dialer. |
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func NewDialListener(d Dialer, |
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name string, |
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minReconnectInterval time.Duration, |
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maxReconnectInterval time.Duration, |
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eventCallback EventCallbackType) *Listener { |
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l := &Listener{ |
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name: name, |
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minReconnectInterval: minReconnectInterval, |
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maxReconnectInterval: maxReconnectInterval, |
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dialer: d, |
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eventCallback: eventCallback, |
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channels: make(map[string]struct{}), |
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Notify: make(chan *Notification, 32), |
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} |
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l.reconnectCond = sync.NewCond(&l.lock) |
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go l.listenerMain() |
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return l |
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} |
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// Returns the notification channel for this listener. This is the same |
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// channel as Notify, and will not be recreated during the life time of the |
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// Listener. |
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func (l *Listener) NotificationChannel() <-chan *Notification { |
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return l.Notify |
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} |
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|
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// Listen starts listening for notifications on a channel. Calls to this |
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// function will block until an acknowledgement has been received from the |
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// server. Note that Listener automatically re-establishes the connection |
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// after connection loss, so this function may block indefinitely if the |
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// connection can not be re-established. |
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// |
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// Listen will only fail in three conditions: |
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// 1) The channel is already open. The returned error will be |
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// ErrChannelAlreadyOpen. |
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// 2) The query was executed on the remote server, but PostgreSQL returned an |
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// error message in response to the query. The returned error will be a |
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// pq.Error containing the information the server supplied. |
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// 3) Close is called on the Listener before the request could be completed. |
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// |
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// The channel name is case-sensitive. |
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func (l *Listener) Listen(channel string) error { |
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l.lock.Lock() |
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defer l.lock.Unlock() |
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|
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if l.isClosed { |
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return errListenerClosed |
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} |
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|
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// The server allows you to issue a LISTEN on a channel which is already |
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// open, but it seems useful to be able to detect this case to spot for |
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// mistakes in application logic. If the application genuinely does't |
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// care, it can check the exported error and ignore it. |
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_, exists := l.channels[channel] |
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if exists { |
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return ErrChannelAlreadyOpen |
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} |
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|
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if l.cn != nil { |
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// If gotResponse is true but error is set, the query was executed on |
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// the remote server, but resulted in an error. This should be |
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// relatively rare, so it's fine if we just pass the error to our |
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// caller. However, if gotResponse is false, we could not complete the |
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// query on the remote server and our underlying connection is about |
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// to go away, so we only add relname to l.channels, and wait for |
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// resync() to take care of the rest. |
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gotResponse, err := l.cn.Listen(channel) |
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if gotResponse && err != nil { |
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return err |
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} |
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} |
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|
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l.channels[channel] = struct{}{} |
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for l.cn == nil { |
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l.reconnectCond.Wait() |
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// we let go of the mutex for a while |
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if l.isClosed { |
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return errListenerClosed |
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} |
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} |
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return nil |
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} |
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|
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// Unlisten removes a channel from the Listener's channel list. Returns |
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// ErrChannelNotOpen if the Listener is not listening on the specified channel. |
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// Returns immediately with no error if there is no connection. Note that you |
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// might still get notifications for this channel even after Unlisten has |
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// returned. |
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// |
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// The channel name is case-sensitive. |
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func (l *Listener) Unlisten(channel string) error { |
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l.lock.Lock() |
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defer l.lock.Unlock() |
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|
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if l.isClosed { |
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return errListenerClosed |
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} |
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|
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// Similarly to LISTEN, this is not an error in Postgres, but it seems |
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// useful to distinguish from the normal conditions. |
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_, exists := l.channels[channel] |
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if !exists { |
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return ErrChannelNotOpen |
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} |
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|
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if l.cn != nil { |
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// Similarly to Listen (see comment in that function), the caller |
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// should only be bothered with an error if it came from the backend as |
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// a response to our query. |
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gotResponse, err := l.cn.Unlisten(channel) |
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if gotResponse && err != nil { |
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return err |
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} |
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} |
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|
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// Don't bother waiting for resync if there's no connection. |
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delete(l.channels, channel) |
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return nil |
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} |
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|
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// UnlistenAll removes all channels from the Listener's channel list. Returns |
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// immediately with no error if there is no connection. Note that you might |
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// still get notifications for any of the deleted channels even after |
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// UnlistenAll has returned. |
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func (l *Listener) UnlistenAll() error { |
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l.lock.Lock() |
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defer l.lock.Unlock() |
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|
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if l.isClosed { |
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return errListenerClosed |
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} |
|
|
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if l.cn != nil { |
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// Similarly to Listen (see comment in that function), the caller |
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// should only be bothered with an error if it came from the backend as |
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// a response to our query. |
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gotResponse, err := l.cn.UnlistenAll() |
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if gotResponse && err != nil { |
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return err |
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} |
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} |
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|
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// Don't bother waiting for resync if there's no connection. |
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l.channels = make(map[string]struct{}) |
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return nil |
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} |
|
|
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// Ping the remote server to make sure it's alive. Non-nil return value means |
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// that there is no active connection. |
|
func (l *Listener) Ping() error { |
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l.lock.Lock() |
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defer l.lock.Unlock() |
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|
|
if l.isClosed { |
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return errListenerClosed |
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} |
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if l.cn == nil { |
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return errors.New("no connection") |
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} |
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|
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return l.cn.Ping() |
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} |
|
|
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// Clean up after losing the server connection. Returns l.cn.Err(), which |
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// should have the reason the connection was lost. |
|
func (l *Listener) disconnectCleanup() error { |
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l.lock.Lock() |
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defer l.lock.Unlock() |
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|
|
// sanity check; can't look at Err() until the channel has been closed |
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select { |
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case _, ok := <-l.connNotificationChan: |
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if ok { |
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panic("connNotificationChan not closed") |
|
} |
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default: |
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panic("connNotificationChan not closed") |
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} |
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|
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err := l.cn.Err() |
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l.cn.Close() |
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l.cn = nil |
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return err |
|
} |
|
|
|
// Synchronize the list of channels we want to be listening on with the server |
|
// after the connection has been established. |
|
func (l *Listener) resync(cn *ListenerConn, notificationChan <-chan *Notification) error { |
|
doneChan := make(chan error) |
|
go func() { |
|
for channel := range l.channels { |
|
// If we got a response, return that error to our caller as it's |
|
// going to be more descriptive than cn.Err(). |
|
gotResponse, err := cn.Listen(channel) |
|
if gotResponse && err != nil { |
|
doneChan <- err |
|
return |
|
} |
|
|
|
// If we couldn't reach the server, wait for notificationChan to |
|
// close and then return the error message from the connection, as |
|
// per ListenerConn's interface. |
|
if err != nil { |
|
for _ = range notificationChan { |
|
} |
|
doneChan <- cn.Err() |
|
return |
|
} |
|
} |
|
doneChan <- nil |
|
}() |
|
|
|
// Ignore notifications while synchronization is going on to avoid |
|
// deadlocks. We have to send a nil notification over Notify anyway as |
|
// we can't possibly know which notifications (if any) were lost while |
|
// the connection was down, so there's no reason to try and process |
|
// these messages at all. |
|
for { |
|
select { |
|
case _, ok := <-notificationChan: |
|
if !ok { |
|
notificationChan = nil |
|
} |
|
|
|
case err := <-doneChan: |
|
return err |
|
} |
|
} |
|
} |
|
|
|
// caller should NOT be holding l.lock |
|
func (l *Listener) closed() bool { |
|
l.lock.Lock() |
|
defer l.lock.Unlock() |
|
|
|
return l.isClosed |
|
} |
|
|
|
func (l *Listener) connect() error { |
|
notificationChan := make(chan *Notification, 32) |
|
cn, err := newDialListenerConn(l.dialer, l.name, notificationChan) |
|
if err != nil { |
|
return err |
|
} |
|
|
|
l.lock.Lock() |
|
defer l.lock.Unlock() |
|
|
|
err = l.resync(cn, notificationChan) |
|
if err != nil { |
|
cn.Close() |
|
return err |
|
} |
|
|
|
l.cn = cn |
|
l.connNotificationChan = notificationChan |
|
l.reconnectCond.Broadcast() |
|
|
|
return nil |
|
} |
|
|
|
// Close disconnects the Listener from the database and shuts it down. |
|
// Subsequent calls to its methods will return an error. Close returns an |
|
// error if the connection has already been closed. |
|
func (l *Listener) Close() error { |
|
l.lock.Lock() |
|
defer l.lock.Unlock() |
|
|
|
if l.isClosed { |
|
return errListenerClosed |
|
} |
|
|
|
if l.cn != nil { |
|
l.cn.Close() |
|
} |
|
l.isClosed = true |
|
|
|
return nil |
|
} |
|
|
|
func (l *Listener) emitEvent(event ListenerEventType, err error) { |
|
if l.eventCallback != nil { |
|
l.eventCallback(event, err) |
|
} |
|
} |
|
|
|
// Main logic here: maintain a connection to the server when possible, wait |
|
// for notifications and emit events. |
|
func (l *Listener) listenerConnLoop() { |
|
var nextReconnect time.Time |
|
|
|
reconnectInterval := l.minReconnectInterval |
|
for { |
|
for { |
|
err := l.connect() |
|
if err == nil { |
|
break |
|
} |
|
|
|
if l.closed() { |
|
return |
|
} |
|
l.emitEvent(ListenerEventConnectionAttemptFailed, err) |
|
|
|
time.Sleep(reconnectInterval) |
|
reconnectInterval *= 2 |
|
if reconnectInterval > l.maxReconnectInterval { |
|
reconnectInterval = l.maxReconnectInterval |
|
} |
|
} |
|
|
|
if nextReconnect.IsZero() { |
|
l.emitEvent(ListenerEventConnected, nil) |
|
} else { |
|
l.emitEvent(ListenerEventReconnected, nil) |
|
l.Notify <- nil |
|
} |
|
|
|
reconnectInterval = l.minReconnectInterval |
|
nextReconnect = time.Now().Add(reconnectInterval) |
|
|
|
for { |
|
notification, ok := <-l.connNotificationChan |
|
if !ok { |
|
// lost connection, loop again |
|
break |
|
} |
|
l.Notify <- notification |
|
} |
|
|
|
err := l.disconnectCleanup() |
|
if l.closed() { |
|
return |
|
} |
|
l.emitEvent(ListenerEventDisconnected, err) |
|
|
|
time.Sleep(nextReconnect.Sub(time.Now())) |
|
} |
|
} |
|
|
|
func (l *Listener) listenerMain() { |
|
l.listenerConnLoop() |
|
close(l.Notify) |
|
}
|
|
|