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48 lines
1.0 KiB
48 lines
1.0 KiB
// Copyright 2015 The Gogs Authors. All rights reserved. |
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// Use of this source code is governed by a MIT-style |
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// license that can be found in the LICENSE file. |
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package models |
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import ( |
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"sync" |
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) |
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// workingPool represents a pool of working status which makes sure |
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// that only one instance of same task is performing at a time. |
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// However, different type of tasks can performing at the same time. |
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type workingPool struct { |
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lock sync.Mutex |
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pool map[string]*sync.Mutex |
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count map[string]int |
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} |
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// CheckIn checks in a task and waits if others are running. |
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func (p *workingPool) CheckIn(name string) { |
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p.lock.Lock() |
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lock, has := p.pool[name] |
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if !has { |
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lock = &sync.Mutex{} |
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p.pool[name] = lock |
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} |
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p.count[name]++ |
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p.lock.Unlock() |
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lock.Lock() |
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} |
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// CheckOut checks out a task to let other tasks run. |
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func (p *workingPool) CheckOut(name string) { |
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p.lock.Lock() |
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defer p.lock.Unlock() |
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p.pool[name].Unlock() |
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if p.count[name] == 1 { |
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delete(p.pool, name) |
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delete(p.count, name) |
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} else { |
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p.count[name]-- |
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} |
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} |
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