( function( window ) { 'use strict'; // -------------------------- helpers -------------------------- // var indexOf = Array.prototype.indexOf ? function( items, value ) { return items.indexOf( value ); } : function ( items, value ) { for ( var i=0, len = items.length; i < len; i++ ) { var item = items[i]; if ( item === value ) { return i; } } return -1; }; // -------------------------- definition -------------------------- // function masonryHorizontalDefinition( getSize, layoutMode ) { // create an Outlayer layout class var MasonryHorizontal = layoutMode.create('masonryHorizontal'); MasonryHorizontal.prototype._resetLayout = function() { this.getRowHeight(); this._getMeasurement( 'gutter', 'outerHeight' ); this.rowHeight += this.gutter; // measure rows this.rows = Math.floor( ( this.isotope.size.innerHeight + this.gutter ) / this.rowHeight ); this.rows = Math.max( this.rows, 1 ); // reset row Xs var i = this.rows; this.rowXs = []; while (i--) { this.rowXs.push( 0 ); } this.maxX = 0; }; MasonryHorizontal.prototype._getItemLayoutPosition = function( item ) { item.getSize(); // how many rows does this brick span var rowSpan = Math.ceil( item.size.outerHeight / this.rowHeight ); rowSpan = Math.min( rowSpan, this.rows ); var rowGroup = this._getRowGroup( rowSpan ); // get the minimum Y value from the rows var minimumX = Math.min.apply( Math, rowGroup ); var shortRowIndex = indexOf( rowGroup, minimumX ); // position the brick var position = { x: minimumX, y: this.rowHeight * shortRowIndex }; // apply setHeight to necessary rows var setWidth = minimumX + item.size.outerWidth; var setSpan = this.rows + 1 - rowGroup.length; for ( var i = 0; i < setSpan; i++ ) { this.rowXs[ shortRowIndex + i ] = setWidth; } return position; }; /** * @param {Number} rowSpan - number of rows the element spans * @returns {Array} rowGroup */ MasonryHorizontal.prototype._getRowGroup = function( rowSpan ) { if ( rowSpan < 2 ) { // if brick spans only one row, use all the row Xs return this.rowXs; } var rowGroup = []; // how many different places could this brick fit horizontally var groupCount = this.rows + 1 - rowSpan; // for each group potential horizontal position for ( var i = 0; i < groupCount; i++ ) { // make an array of rowX values for that one group var groupRowXs = this.rowXs.slice( i, i + rowSpan ); // and get the max value of the array rowGroup[i] = Math.max.apply( Math, groupRowXs ); } return rowGroup; }; MasonryHorizontal.prototype._manageStamp = function( stamp ) { var stampSize = getSize( stamp ); var offset = this.isotope._getElementOffset( stamp ); // get the rows that this stamp affects var firstY = this.isotope.options.isOriginTop ? offset.top : offset.bottom; var lastY = firstY + stampSize.outerHeight; var firstRow = Math.floor( firstY / this.rowHeight ); firstRow = Math.max( 0, firstRow ); var lastRow = Math.floor( lastY / this.rowHeight ); lastRow = Math.min( this.rows - 1, lastRow ); // set rowXs to outside edge of the stamp var stampMaxX = ( this.isotope.options.isOriginLeft ? offset.left : offset.right ) + stampSize.outerWidth; for ( var i = firstRow; i <= lastRow; i++ ) { this.rowXs[i] = Math.max( stampMaxX, this.rowXs[i] ); } }; MasonryHorizontal.prototype._getContainerSize = function() { this.maxX = Math.max.apply( Math, this.rowXs ); return { width: this.maxX }; }; MasonryHorizontal.prototype.resize = function() { this.resizeVertical(); }; return MasonryHorizontal; } if ( typeof define === 'function' && define.amd ) { // AMD define( [ 'get-size/get-size', '../layout-mode' ], masonryHorizontalDefinition ); } else { // browser global masonryHorizontalDefinition( window.getSize, window.Isotope.layoutMode ); } })( window );