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Moved to new lib folder

pull/23/merge
Zach Wise 13 years ago
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616397c8d6
  1. 463
      source/js/AES.js
  2. 270
      source/js/bootstrap-tooltip.js
  3. 205
      source/js/jQuery/easing.js
  4. 391
      source/js/lazyload.js

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source/js/AES.js

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/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
/* AES implementation in JavaScript (c) Chris Veness 2005-2011 */
/* - see http://csrc.nist.gov/publications/PubsFIPS.html#197 */
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
var Aes = {}; // Aes namespace
/**
* AES Cipher function: encrypt 'input' state with Rijndael algorithm
* applies Nr rounds (10/12/14) using key schedule w for 'add round key' stage
*
* @param {Number[]} input 16-byte (128-bit) input state array
* @param {Number[][]} w Key schedule as 2D byte-array (Nr+1 x Nb bytes)
* @returns {Number[]} Encrypted output state array
*/
Aes.cipher = function(input, w) { // main Cipher function [§5.1]
var Nb = 4; // block size (in words): no of columns in state (fixed at 4 for AES)
var Nr = w.length/Nb - 1; // no of rounds: 10/12/14 for 128/192/256-bit keys
var state = [[],[],[],[]]; // initialise 4xNb byte-array 'state' with input [§3.4]
for (var i=0; i<4*Nb; i++) state[i%4][Math.floor(i/4)] = input[i];
state = Aes.addRoundKey(state, w, 0, Nb);
for (var round=1; round<Nr; round++) {
state = Aes.subBytes(state, Nb);
state = Aes.shiftRows(state, Nb);
state = Aes.mixColumns(state, Nb);
state = Aes.addRoundKey(state, w, round, Nb);
}
state = Aes.subBytes(state, Nb);
state = Aes.shiftRows(state, Nb);
state = Aes.addRoundKey(state, w, Nr, Nb);
var output = new Array(4*Nb); // convert state to 1-d array before returning [§3.4]
for (var i=0; i<4*Nb; i++) output[i] = state[i%4][Math.floor(i/4)];
return output;
}
/**
* Perform Key Expansion to generate a Key Schedule
*
* @param {Number[]} key Key as 16/24/32-byte array
* @returns {Number[][]} Expanded key schedule as 2D byte-array (Nr+1 x Nb bytes)
*/
Aes.keyExpansion = function(key) { // generate Key Schedule (byte-array Nr+1 x Nb) from Key [§5.2]
var Nb = 4; // block size (in words): no of columns in state (fixed at 4 for AES)
var Nk = key.length/4 // key length (in words): 4/6/8 for 128/192/256-bit keys
var Nr = Nk + 6; // no of rounds: 10/12/14 for 128/192/256-bit keys
var w = new Array(Nb*(Nr+1));
var temp = new Array(4);
for (var i=0; i<Nk; i++) {
var r = [key[4*i], key[4*i+1], key[4*i+2], key[4*i+3]];
w[i] = r;
}
for (var i=Nk; i<(Nb*(Nr+1)); i++) {
w[i] = new Array(4);
for (var t=0; t<4; t++) temp[t] = w[i-1][t];
if (i % Nk == 0) {
temp = Aes.subWord(Aes.rotWord(temp));
for (var t=0; t<4; t++) temp[t] ^= Aes.rCon[i/Nk][t];
} else if (Nk > 6 && i%Nk == 4) {
temp = Aes.subWord(temp);
}
for (var t=0; t<4; t++) w[i][t] = w[i-Nk][t] ^ temp[t];
}
return w;
}
/*
* ---- remaining routines are private, not called externally ----
*/
Aes.subBytes = function(s, Nb) { // apply SBox to state S [§5.1.1]
for (var r=0; r<4; r++) {
for (var c=0; c<Nb; c++) s[r][c] = Aes.sBox[s[r][c]];
}
return s;
}
Aes.shiftRows = function(s, Nb) { // shift row r of state S left by r bytes [§5.1.2]
var t = new Array(4);
for (var r=1; r<4; r++) {
for (var c=0; c<4; c++) t[c] = s[r][(c+r)%Nb]; // shift into temp copy
for (var c=0; c<4; c++) s[r][c] = t[c]; // and copy back
} // note that this will work for Nb=4,5,6, but not 7,8 (always 4 for AES):
return s; // see asmaes.sourceforge.net/rijndael/rijndaelImplementation.pdf
}
Aes.mixColumns = function(s, Nb) { // combine bytes of each col of state S [§5.1.3]
for (var c=0; c<4; c++) {
var a = new Array(4); // 'a' is a copy of the current column from 's'
var b = new Array(4); // 'b' is a•{02} in GF(2^8)
for (var i=0; i<4; i++) {
a[i] = s[i][c];
b[i] = s[i][c]&0x80 ? s[i][c]<<1 ^ 0x011b : s[i][c]<<1;
}
// a[n] ^ b[n] is a•{03} in GF(2^8)
s[0][c] = b[0] ^ a[1] ^ b[1] ^ a[2] ^ a[3]; // 2*a0 + 3*a1 + a2 + a3
s[1][c] = a[0] ^ b[1] ^ a[2] ^ b[2] ^ a[3]; // a0 * 2*a1 + 3*a2 + a3
s[2][c] = a[0] ^ a[1] ^ b[2] ^ a[3] ^ b[3]; // a0 + a1 + 2*a2 + 3*a3
s[3][c] = a[0] ^ b[0] ^ a[1] ^ a[2] ^ b[3]; // 3*a0 + a1 + a2 + 2*a3
}
return s;
}
Aes.addRoundKey = function(state, w, rnd, Nb) { // xor Round Key into state S [§5.1.4]
for (var r=0; r<4; r++) {
for (var c=0; c<Nb; c++) state[r][c] ^= w[rnd*4+c][r];
}
return state;
}
Aes.subWord = function(w) { // apply SBox to 4-byte word w
for (var i=0; i<4; i++) w[i] = Aes.sBox[w[i]];
return w;
}
Aes.rotWord = function(w) { // rotate 4-byte word w left by one byte
var tmp = w[0];
for (var i=0; i<3; i++) w[i] = w[i+1];
w[3] = tmp;
return w;
}
// sBox is pre-computed multiplicative inverse in GF(2^8) used in subBytes and keyExpansion [§5.1.1]
Aes.sBox = [0x63,0x7c,0x77,0x7b,0xf2,0x6b,0x6f,0xc5,0x30,0x01,0x67,0x2b,0xfe,0xd7,0xab,0x76,
0xca,0x82,0xc9,0x7d,0xfa,0x59,0x47,0xf0,0xad,0xd4,0xa2,0xaf,0x9c,0xa4,0x72,0xc0,
0xb7,0xfd,0x93,0x26,0x36,0x3f,0xf7,0xcc,0x34,0xa5,0xe5,0xf1,0x71,0xd8,0x31,0x15,
0x04,0xc7,0x23,0xc3,0x18,0x96,0x05,0x9a,0x07,0x12,0x80,0xe2,0xeb,0x27,0xb2,0x75,
0x09,0x83,0x2c,0x1a,0x1b,0x6e,0x5a,0xa0,0x52,0x3b,0xd6,0xb3,0x29,0xe3,0x2f,0x84,
0x53,0xd1,0x00,0xed,0x20,0xfc,0xb1,0x5b,0x6a,0xcb,0xbe,0x39,0x4a,0x4c,0x58,0xcf,
0xd0,0xef,0xaa,0xfb,0x43,0x4d,0x33,0x85,0x45,0xf9,0x02,0x7f,0x50,0x3c,0x9f,0xa8,
0x51,0xa3,0x40,0x8f,0x92,0x9d,0x38,0xf5,0xbc,0xb6,0xda,0x21,0x10,0xff,0xf3,0xd2,
0xcd,0x0c,0x13,0xec,0x5f,0x97,0x44,0x17,0xc4,0xa7,0x7e,0x3d,0x64,0x5d,0x19,0x73,
0x60,0x81,0x4f,0xdc,0x22,0x2a,0x90,0x88,0x46,0xee,0xb8,0x14,0xde,0x5e,0x0b,0xdb,
0xe0,0x32,0x3a,0x0a,0x49,0x06,0x24,0x5c,0xc2,0xd3,0xac,0x62,0x91,0x95,0xe4,0x79,
0xe7,0xc8,0x37,0x6d,0x8d,0xd5,0x4e,0xa9,0x6c,0x56,0xf4,0xea,0x65,0x7a,0xae,0x08,
0xba,0x78,0x25,0x2e,0x1c,0xa6,0xb4,0xc6,0xe8,0xdd,0x74,0x1f,0x4b,0xbd,0x8b,0x8a,
0x70,0x3e,0xb5,0x66,0x48,0x03,0xf6,0x0e,0x61,0x35,0x57,0xb9,0x86,0xc1,0x1d,0x9e,
0xe1,0xf8,0x98,0x11,0x69,0xd9,0x8e,0x94,0x9b,0x1e,0x87,0xe9,0xce,0x55,0x28,0xdf,
0x8c,0xa1,0x89,0x0d,0xbf,0xe6,0x42,0x68,0x41,0x99,0x2d,0x0f,0xb0,0x54,0xbb,0x16];
// rCon is Round Constant used for the Key Expansion [1st col is 2^(r-1) in GF(2^8)] [§5.2]
Aes.rCon = [ [0x00, 0x00, 0x00, 0x00],
[0x01, 0x00, 0x00, 0x00],
[0x02, 0x00, 0x00, 0x00],
[0x04, 0x00, 0x00, 0x00],
[0x08, 0x00, 0x00, 0x00],
[0x10, 0x00, 0x00, 0x00],
[0x20, 0x00, 0x00, 0x00],
[0x40, 0x00, 0x00, 0x00],
[0x80, 0x00, 0x00, 0x00],
[0x1b, 0x00, 0x00, 0x00],
[0x36, 0x00, 0x00, 0x00] ];
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
/* AES Counter-mode implementation in JavaScript (c) Chris Veness 2005-2011 */
/* - see http://csrc.nist.gov/publications/nistpubs/800-38a/sp800-38a.pdf */
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
Aes.Ctr = {}; // Aes.Ctr namespace: a subclass or extension of Aes
/**
* Encrypt a text using AES encryption in Counter mode of operation
*
* Unicode multi-byte character safe
*
* @param {String} plaintext Source text to be encrypted
* @param {String} password The password to use to generate a key
* @param {Number} nBits Number of bits to be used in the key (128, 192, or 256)
* @returns {string} Encrypted text
*/
Aes.Ctr.encrypt = function(plaintext, password, nBits) {
var blockSize = 16; // block size fixed at 16 bytes / 128 bits (Nb=4) for AES
if (!(nBits==128 || nBits==192 || nBits==256)) return ''; // standard allows 128/192/256 bit keys
plaintext = Utf8.encode(plaintext);
password = Utf8.encode(password);
//var t = new Date(); // timer
// use AES itself to encrypt password to get cipher key (using plain password as source for key
// expansion) - gives us well encrypted key (though hashed key might be preferred for prod'n use)
var nBytes = nBits/8; // no bytes in key (16/24/32)
var pwBytes = new Array(nBytes);
for (var i=0; i<nBytes; i++) { // use 1st 16/24/32 chars of password for key
pwBytes[i] = isNaN(password.charCodeAt(i)) ? 0 : password.charCodeAt(i);
}
var key = Aes.cipher(pwBytes, Aes.keyExpansion(pwBytes)); // gives us 16-byte key
key = key.concat(key.slice(0, nBytes-16)); // expand key to 16/24/32 bytes long
// initialise 1st 8 bytes of counter block with nonce (NIST SP800-38A §B.2): [0-1] = millisec,
// [2-3] = random, [4-7] = seconds, together giving full sub-millisec uniqueness up to Feb 2106
var counterBlock = new Array(blockSize);
var nonce = (new Date()).getTime(); // timestamp: milliseconds since 1-Jan-1970
var nonceMs = nonce%1000;
var nonceSec = Math.floor(nonce/1000);
var nonceRnd = Math.floor(Math.random()*0xffff);
for (var i=0; i<2; i++) counterBlock[i] = (nonceMs >>> i*8) & 0xff;
for (var i=0; i<2; i++) counterBlock[i+2] = (nonceRnd >>> i*8) & 0xff;
for (var i=0; i<4; i++) counterBlock[i+4] = (nonceSec >>> i*8) & 0xff;
// and convert it to a string to go on the front of the ciphertext
var ctrTxt = '';
for (var i=0; i<8; i++) ctrTxt += String.fromCharCode(counterBlock[i]);
// generate key schedule - an expansion of the key into distinct Key Rounds for each round
var keySchedule = Aes.keyExpansion(key);
var blockCount = Math.ceil(plaintext.length/blockSize);
var ciphertxt = new Array(blockCount); // ciphertext as array of strings
for (var b=0; b<blockCount; b++) {
// set counter (block #) in last 8 bytes of counter block (leaving nonce in 1st 8 bytes)
// done in two stages for 32-bit ops: using two words allows us to go past 2^32 blocks (68GB)
for (var c=0; c<4; c++) counterBlock[15-c] = (b >>> c*8) & 0xff;
for (var c=0; c<4; c++) counterBlock[15-c-4] = (b/0x100000000 >>> c*8)
var cipherCntr = Aes.cipher(counterBlock, keySchedule); // -- encrypt counter block --
// block size is reduced on final block
var blockLength = b<blockCount-1 ? blockSize : (plaintext.length-1)%blockSize+1;
var cipherChar = new Array(blockLength);
for (var i=0; i<blockLength; i++) { // -- xor plaintext with ciphered counter char-by-char --
cipherChar[i] = cipherCntr[i] ^ plaintext.charCodeAt(b*blockSize+i);
cipherChar[i] = String.fromCharCode(cipherChar[i]);
}
ciphertxt[b] = cipherChar.join('');
}
// Array.join is more efficient than repeated string concatenation in IE
var ciphertext = ctrTxt + ciphertxt.join('');
ciphertext = Base64.encode(ciphertext); // encode in base64
//alert((new Date()) - t);
return ciphertext;
}
/**
* Decrypt a text encrypted by AES in counter mode of operation
*
* @param {String} ciphertext Source text to be encrypted
* @param {String} password The password to use to generate a key
* @param {Number} nBits Number of bits to be used in the key (128, 192, or 256)
* @returns {String} Decrypted text
*/
Aes.Ctr.decrypt = function(ciphertext, password, nBits) {
var blockSize = 16; // block size fixed at 16 bytes / 128 bits (Nb=4) for AES
if (!(nBits==128 || nBits==192 || nBits==256)) return ''; // standard allows 128/192/256 bit keys
ciphertext = Base64.decode(ciphertext);
password = Utf8.encode(password);
//var t = new Date(); // timer
// use AES to encrypt password (mirroring encrypt routine)
var nBytes = nBits/8; // no bytes in key
var pwBytes = new Array(nBytes);
for (var i=0; i<nBytes; i++) {
pwBytes[i] = isNaN(password.charCodeAt(i)) ? 0 : password.charCodeAt(i);
}
var key = Aes.cipher(pwBytes, Aes.keyExpansion(pwBytes));
key = key.concat(key.slice(0, nBytes-16)); // expand key to 16/24/32 bytes long
// recover nonce from 1st 8 bytes of ciphertext
var counterBlock = new Array(8);
ctrTxt = ciphertext.slice(0, 8);
for (var i=0; i<8; i++) counterBlock[i] = ctrTxt.charCodeAt(i);
// generate key schedule
var keySchedule = Aes.keyExpansion(key);
// separate ciphertext into blocks (skipping past initial 8 bytes)
var nBlocks = Math.ceil((ciphertext.length-8) / blockSize);
var ct = new Array(nBlocks);
for (var b=0; b<nBlocks; b++) ct[b] = ciphertext.slice(8+b*blockSize, 8+b*blockSize+blockSize);
ciphertext = ct; // ciphertext is now array of block-length strings
// plaintext will get generated block-by-block into array of block-length strings
var plaintxt = new Array(ciphertext.length);
for (var b=0; b<nBlocks; b++) {
// set counter (block #) in last 8 bytes of counter block (leaving nonce in 1st 8 bytes)
for (var c=0; c<4; c++) counterBlock[15-c] = ((b) >>> c*8) & 0xff;
for (var c=0; c<4; c++) counterBlock[15-c-4] = (((b+1)/0x100000000-1) >>> c*8) & 0xff;
var cipherCntr = Aes.cipher(counterBlock, keySchedule); // encrypt counter block
var plaintxtByte = new Array(ciphertext[b].length);
for (var i=0; i<ciphertext[b].length; i++) {
// -- xor plaintxt with ciphered counter byte-by-byte --
plaintxtByte[i] = cipherCntr[i] ^ ciphertext[b].charCodeAt(i);
plaintxtByte[i] = String.fromCharCode(plaintxtByte[i]);
}
plaintxt[b] = plaintxtByte.join('');
}
// join array of blocks into single plaintext string
var plaintext = plaintxt.join('');
plaintext = Utf8.decode(plaintext); // decode from UTF8 back to Unicode multi-byte chars
//alert((new Date()) - t);
return plaintext;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
/* Base64 class: Base 64 encoding / decoding (c) Chris Veness 2002-2011 */
/* note: depends on Utf8 class */
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
var Base64 = {}; // Base64 namespace
Base64.code = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
/**
* Encode string into Base64, as defined by RFC 4648 [http://tools.ietf.org/html/rfc4648]
* (instance method extending String object). As per RFC 4648, no newlines are added.
*
* @param {String} str The string to be encoded as base-64
* @param {Boolean} [utf8encode=false] Flag to indicate whether str is Unicode string to be encoded
* to UTF8 before conversion to base64; otherwise string is assumed to be 8-bit characters
* @returns {String} Base64-encoded string
*/
Base64.encode = function(str, utf8encode) { // http://tools.ietf.org/html/rfc4648
utf8encode = (typeof utf8encode == 'undefined') ? false : utf8encode;
var o1, o2, o3, bits, h1, h2, h3, h4, e=[], pad = '', c, plain, coded;
var b64 = Base64.code;
plain = utf8encode ? str.encodeUTF8() : str;
c = plain.length % 3; // pad string to length of multiple of 3
if (c > 0) { while (c++ < 3) { pad += '='; plain += '\0'; } }
// note: doing padding here saves us doing special-case packing for trailing 1 or 2 chars
for (c=0; c<plain.length; c+=3) { // pack three octets into four hexets
o1 = plain.charCodeAt(c);
o2 = plain.charCodeAt(c+1);
o3 = plain.charCodeAt(c+2);
bits = o1<<16 | o2<<8 | o3;
h1 = bits>>18 & 0x3f;
h2 = bits>>12 & 0x3f;
h3 = bits>>6 & 0x3f;
h4 = bits & 0x3f;
// use hextets to index into code string
e[c/3] = b64.charAt(h1) + b64.charAt(h2) + b64.charAt(h3) + b64.charAt(h4);
}
coded = e.join(''); // join() is far faster than repeated string concatenation in IE
// replace 'A's from padded nulls with '='s
coded = coded.slice(0, coded.length-pad.length) + pad;
return coded;
}
/**
* Decode string from Base64, as defined by RFC 4648 [http://tools.ietf.org/html/rfc4648]
* (instance method extending String object). As per RFC 4648, newlines are not catered for.
*
* @param {String} str The string to be decoded from base-64
* @param {Boolean} [utf8decode=false] Flag to indicate whether str is Unicode string to be decoded
* from UTF8 after conversion from base64
* @returns {String} decoded string
*/
Base64.decode = function(str, utf8decode) {
utf8decode = (typeof utf8decode == 'undefined') ? false : utf8decode;
var o1, o2, o3, h1, h2, h3, h4, bits, d=[], plain, coded;
var b64 = Base64.code;
coded = utf8decode ? str.decodeUTF8() : str;
for (var c=0; c<coded.length; c+=4) { // unpack four hexets into three octets
h1 = b64.indexOf(coded.charAt(c));
h2 = b64.indexOf(coded.charAt(c+1));
h3 = b64.indexOf(coded.charAt(c+2));
h4 = b64.indexOf(coded.charAt(c+3));
bits = h1<<18 | h2<<12 | h3<<6 | h4;
o1 = bits>>>16 & 0xff;
o2 = bits>>>8 & 0xff;
o3 = bits & 0xff;
d[c/4] = String.fromCharCode(o1, o2, o3);
// check for padding
if (h4 == 0x40) d[c/4] = String.fromCharCode(o1, o2);
if (h3 == 0x40) d[c/4] = String.fromCharCode(o1);
}
plain = d.join(''); // join() is far faster than repeated string concatenation in IE
return utf8decode ? plain.decodeUTF8() : plain;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
/* Utf8 class: encode / decode between multi-byte Unicode characters and UTF-8 multiple */
/* single-byte character encoding (c) Chris Veness 2002-2011 */
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
var Utf8 = {}; // Utf8 namespace
/**
* Encode multi-byte Unicode string into utf-8 multiple single-byte characters
* (BMP / basic multilingual plane only)
*
* Chars in range U+0080 - U+07FF are encoded in 2 chars, U+0800 - U+FFFF in 3 chars
*
* @param {String} strUni Unicode string to be encoded as UTF-8
* @returns {String} encoded string
*/
Utf8.encode = function(strUni) {
// use regular expressions & String.replace callback function for better efficiency
// than procedural approaches
var strUtf = strUni.replace(
/[\u0080-\u07ff]/g, // U+0080 - U+07FF => 2 bytes 110yyyyy, 10zzzzzz
function(c) {
var cc = c.charCodeAt(0);
return String.fromCharCode(0xc0 | cc>>6, 0x80 | cc&0x3f); }
);
strUtf = strUtf.replace(
/[\u0800-\uffff]/g, // U+0800 - U+FFFF => 3 bytes 1110xxxx, 10yyyyyy, 10zzzzzz
function(c) {
var cc = c.charCodeAt(0);
return String.fromCharCode(0xe0 | cc>>12, 0x80 | cc>>6&0x3F, 0x80 | cc&0x3f); }
);
return strUtf;
}
/**
* Decode utf-8 encoded string back into multi-byte Unicode characters
*
* @param {String} strUtf UTF-8 string to be decoded back to Unicode
* @returns {String} decoded string
*/
Utf8.decode = function(strUtf) {
// note: decode 3-byte chars first as decoded 2-byte strings could appear to be 3-byte char!
var strUni = strUtf.replace(
/[\u00e0-\u00ef][\u0080-\u00bf][\u0080-\u00bf]/g, // 3-byte chars
function(c) { // (note parentheses for precence)
var cc = ((c.charCodeAt(0)&0x0f)<<12) | ((c.charCodeAt(1)&0x3f)<<6) | ( c.charCodeAt(2)&0x3f);
return String.fromCharCode(cc); }
);
strUni = strUni.replace(
/[\u00c0-\u00df][\u0080-\u00bf]/g, // 2-byte chars
function(c) { // (note parentheses for precence)
var cc = (c.charCodeAt(0)&0x1f)<<6 | c.charCodeAt(1)&0x3f;
return String.fromCharCode(cc); }
);
return strUni;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */

270
source/js/bootstrap-tooltip.js vendored

@ -1,270 +0,0 @@
/* ===========================================================
* bootstrap-tooltip.js v2.0.1
* http://twitter.github.com/bootstrap/javascript.html#tooltips
* Inspired by the original jQuery.tipsy by Jason Frame
* ===========================================================
* Copyright 2012 Twitter, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* ========================================================== */
!function( $ ) {
"use strict"
/* TOOLTIP PUBLIC CLASS DEFINITION
* =============================== */
var Tooltip = function ( element, options ) {
this.init('tooltip', element, options)
}
Tooltip.prototype = {
constructor: Tooltip
, init: function ( type, element, options ) {
var eventIn
, eventOut
this.type = type
this.$element = $(element)
this.options = this.getOptions(options)
this.enabled = true
if (this.options.trigger != 'manual') {
eventIn = this.options.trigger == 'hover' ? 'mouseenter' : 'focus'
eventOut = this.options.trigger == 'hover' ? 'mouseleave' : 'blur'
this.$element.on(eventIn, this.options.selector, $.proxy(this.enter, this))
this.$element.on(eventOut, this.options.selector, $.proxy(this.leave, this))
}
this.options.selector ?
(this._options = $.extend({}, this.options, { trigger: 'manual', selector: '' })) :
this.fixTitle()
}
, getOptions: function ( options ) {
options = $.extend({}, $.fn[this.type].defaults, options, this.$element.data())
if (options.delay && typeof options.delay == 'number') {
options.delay = {
show: options.delay
, hide: options.delay
}
}
return options
}
, enter: function ( e ) {
var self = $(e.currentTarget)[this.type](this._options).data(this.type)
if (!self.options.delay || !self.options.delay.show) {
self.show()
} else {
self.hoverState = 'in'
setTimeout(function() {
if (self.hoverState == 'in') {
self.show()
}
}, self.options.delay.show)
}
}
, leave: function ( e ) {
var self = $(e.currentTarget)[this.type](this._options).data(this.type)
if (!self.options.delay || !self.options.delay.hide) {
self.hide()
} else {
self.hoverState = 'out'
setTimeout(function() {
if (self.hoverState == 'out') {
self.hide()
}
}, self.options.delay.hide)
}
}
, show: function () {
var $tip
, inside
, pos
, actualWidth
, actualHeight
, placement
, tp
if (this.hasContent() && this.enabled) {
$tip = this.tip()
this.setContent()
if (this.options.animation) {
$tip.addClass('fade')
}
placement = typeof this.options.placement == 'function' ?
this.options.placement.call(this, $tip[0], this.$element[0]) :
this.options.placement
inside = /in/.test(placement)
$tip
.remove()
.css({ top: 0, left: 0, display: 'block' })
.appendTo(inside ? this.$element : document.body)
pos = this.getPosition(inside)
actualWidth = $tip[0].offsetWidth
actualHeight = $tip[0].offsetHeight
switch (inside ? placement.split(' ')[1] : placement) {
case 'bottom':
tp = {top: pos.top + pos.height, left: pos.left + pos.width / 2 - actualWidth / 2}
break
case 'top':
tp = {top: pos.top - actualHeight, left: pos.left + pos.width / 2 - actualWidth / 2}
break
case 'left':
tp = {top: pos.top + pos.height / 2 - actualHeight / 2, left: pos.left - actualWidth}
break
case 'right':
tp = {top: pos.top + pos.height / 2 - actualHeight / 2, left: pos.left + pos.width}
break
}
$tip
.css(tp)
.addClass(placement)
.addClass('in')
}
}
, setContent: function () {
var $tip = this.tip()
$tip.find('.tooltip-inner').html(this.getTitle())
$tip.removeClass('fade in top bottom left right')
}
, hide: function () {
var that = this
, $tip = this.tip()
$tip.removeClass('in')
function removeWithAnimation() {
var timeout = setTimeout(function () {
$tip.off($.support.transition.end).remove()
}, 500)
$tip.one($.support.transition.end, function () {
clearTimeout(timeout)
$tip.remove()
})
}
$.support.transition && this.$tip.hasClass('fade') ?
removeWithAnimation() :
$tip.remove()
}
, fixTitle: function () {
var $e = this.$element
if ($e.attr('title') || typeof($e.attr('data-original-title')) != 'string') {
$e.attr('data-original-title', $e.attr('title') || '').removeAttr('title')
}
}
, hasContent: function () {
return this.getTitle()
}
, getPosition: function (inside) {
return $.extend({}, (inside ? {top: 0, left: 0} : this.$element.offset()), {
width: this.$element[0].offsetWidth
, height: this.$element[0].offsetHeight
})
}
, getTitle: function () {
var title
, $e = this.$element
, o = this.options
title = $e.attr('data-original-title')
|| (typeof o.title == 'function' ? o.title.call($e[0]) : o.title)
title = title.toString().replace(/(^\s*|\s*$)/, "")
return title
}
, tip: function () {
return this.$tip = this.$tip || $(this.options.template)
}
, validate: function () {
if (!this.$element[0].parentNode) {
this.hide()
this.$element = null
this.options = null
}
}
, enable: function () {
this.enabled = true
}
, disable: function () {
this.enabled = false
}
, toggleEnabled: function () {
this.enabled = !this.enabled
}
, toggle: function () {
this[this.tip().hasClass('in') ? 'hide' : 'show']()
}
}
/* TOOLTIP PLUGIN DEFINITION
* ========================= */
$.fn.tooltip = function ( option ) {
return this.each(function () {
var $this = $(this)
, data = $this.data('tooltip')
, options = typeof option == 'object' && option
if (!data) $this.data('tooltip', (data = new Tooltip(this, options)))
if (typeof option == 'string') data[option]()
})
}
$.fn.tooltip.Constructor = Tooltip
$.fn.tooltip.defaults = {
animation: true
, delay: 0
, selector: false
, placement: 'top'
, trigger: 'hover'
, title: ''
, template: '<div class="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>'
}
}( window.jQuery );

205
source/js/jQuery/easing.js

@ -1,205 +0,0 @@
/*
* jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
*
* Uses the built in easing capabilities added In jQuery 1.1
* to offer multiple easing options
*
* TERMS OF USE - jQuery Easing
*
* Open source under the BSD License.
*
* Copyright © 2008 George McGinley Smith
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* Neither the name of the author nor the names of contributors may be used to endorse
* or promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
// t: current time, b: begInnIng value, c: change In value, d: duration
jQuery.easing['jswing'] = jQuery.easing['swing'];
jQuery.extend( jQuery.easing,
{
def: 'easeOutQuad',
swing: function (x, t, b, c, d) {
//alert(jQuery.easing.default);
return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
},
easeInQuad: function (x, t, b, c, d) {
return c*(t/=d)*t + b;
},
easeOutQuad: function (x, t, b, c, d) {
return -c *(t/=d)*(t-2) + b;
},
easeInOutQuad: function (x, t, b, c, d) {
if ((t/=d/2) < 1) return c/2*t*t + b;
return -c/2 * ((--t)*(t-2) - 1) + b;
},
easeInCubic: function (x, t, b, c, d) {
return c*(t/=d)*t*t + b;
},
easeOutCubic: function (x, t, b, c, d) {
return c*((t=t/d-1)*t*t + 1) + b;
},
easeInOutCubic: function (x, t, b, c, d) {
if ((t/=d/2) < 1) return c/2*t*t*t + b;
return c/2*((t-=2)*t*t + 2) + b;
},
easeInQuart: function (x, t, b, c, d) {
return c*(t/=d)*t*t*t + b;
},
easeOutQuart: function (x, t, b, c, d) {
return -c * ((t=t/d-1)*t*t*t - 1) + b;
},
easeInOutQuart: function (x, t, b, c, d) {
if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
return -c/2 * ((t-=2)*t*t*t - 2) + b;
},
easeInQuint: function (x, t, b, c, d) {
return c*(t/=d)*t*t*t*t + b;
},
easeOutQuint: function (x, t, b, c, d) {
return c*((t=t/d-1)*t*t*t*t + 1) + b;
},
easeInOutQuint: function (x, t, b, c, d) {
if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
return c/2*((t-=2)*t*t*t*t + 2) + b;
},
easeInSine: function (x, t, b, c, d) {
return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
},
easeOutSine: function (x, t, b, c, d) {
return c * Math.sin(t/d * (Math.PI/2)) + b;
},
easeInOutSine: function (x, t, b, c, d) {
return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
},
easeInExpo: function (x, t, b, c, d) {
return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
},
easeOutExpo: function (x, t, b, c, d) {
return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
},
easeInOutExpo: function (x, t, b, c, d) {
if (t==0) return b;
if (t==d) return b+c;
if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
},
easeInCirc: function (x, t, b, c, d) {
return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
},
easeOutCirc: function (x, t, b, c, d) {
return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
},
easeInOutCirc: function (x, t, b, c, d) {
if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
},
easeInElastic: function (x, t, b, c, d) {
var s=1.70158;var p=0;var a=c;
if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
if (a < Math.abs(c)) { a=c; var s=p/4; }
else var s = p/(2*Math.PI) * Math.asin (c/a);
return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
},
easeOutElastic: function (x, t, b, c, d) {
var s=1.70158;var p=0;var a=c;
if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
if (a < Math.abs(c)) { a=c; var s=p/4; }
else var s = p/(2*Math.PI) * Math.asin (c/a);
return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
},
easeInOutElastic: function (x, t, b, c, d) {
var s=1.70158;var p=0;var a=c;
if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5);
if (a < Math.abs(c)) { a=c; var s=p/4; }
else var s = p/(2*Math.PI) * Math.asin (c/a);
if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
},
easeInBack: function (x, t, b, c, d, s) {
if (s == undefined) s = 1.70158;
return c*(t/=d)*t*((s+1)*t - s) + b;
},
easeOutBack: function (x, t, b, c, d, s) {
if (s == undefined) s = 1.70158;
return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
},
easeInOutBack: function (x, t, b, c, d, s) {
if (s == undefined) s = 1.70158;
if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
},
easeInBounce: function (x, t, b, c, d) {
return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b;
},
easeOutBounce: function (x, t, b, c, d) {
if ((t/=d) < (1/2.75)) {
return c*(7.5625*t*t) + b;
} else if (t < (2/2.75)) {
return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
} else if (t < (2.5/2.75)) {
return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
} else {
return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
}
},
easeInOutBounce: function (x, t, b, c, d) {
if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
}
});
/*
*
* TERMS OF USE - EASING EQUATIONS
*
* Open source under the BSD License.
*
* Copyright © 2001 Robert Penner
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* Neither the name of the author nor the names of contributors may be used to endorse
* or promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/

391
source/js/lazyload.js

@ -1,391 +0,0 @@
/*jslint browser: true, eqeqeq: true, bitwise: true, newcap: true, immed: true, regexp: false */
/**
LazyLoad makes it easy and painless to lazily load one or more external
JavaScript or CSS files on demand either during or after the rendering of a web
page.
Supported browsers include Firefox 2+, IE6+, Safari 3+ (including Mobile
Safari), Google Chrome, and Opera 9+. Other browsers may or may not work and
are not officially supported.
Visit https://github.com/rgrove/lazyload/ for more info.
Copyright (c) 2011 Ryan Grove <ryan@wonko.com>
All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the 'Software'), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@module lazyload
@class LazyLoad
@static
@version 2.0.3 (git)
*/
LazyLoad = (function (doc) {
// -- Private Variables ------------------------------------------------------
// User agent and feature test information.
var env,
// Reference to the <head> element (populated lazily).
head,
// Requests currently in progress, if any.
pending = {},
// Number of times we've polled to check whether a pending stylesheet has
// finished loading. If this gets too high, we're probably stalled.
pollCount = 0,
// Queued requests.
queue = {css: [], js: []},
// Reference to the browser's list of stylesheets.
styleSheets = doc.styleSheets;
// -- Private Methods --------------------------------------------------------
/**
Creates and returns an HTML element with the specified name and attributes.
@method createNode
@param {String} name element name
@param {Object} attrs name/value mapping of element attributes
@return {HTMLElement}
@private
*/
function createNode(name, attrs) {
var node = doc.createElement(name), attr;
for (attr in attrs) {
if (attrs.hasOwnProperty(attr)) {
node.setAttribute(attr, attrs[attr]);
}
}
return node;
}
/**
Called when the current pending resource of the specified type has finished
loading. Executes the associated callback (if any) and loads the next
resource in the queue.
@method finish
@param {String} type resource type ('css' or 'js')
@private
*/
function finish(type) {
var p = pending[type],
callback,
urls;
if (p) {
callback = p.callback;
urls = p.urls;
urls.shift();
pollCount = 0;
// If this is the last of the pending URLs, execute the callback and
// start the next request in the queue (if any).
if (!urls.length) {
callback && callback.call(p.context, p.obj);
pending[type] = null;
queue[type].length && load(type);
}
}
}
/**
Populates the <code>env</code> variable with user agent and feature test
information.
@method getEnv
@private
*/
function getEnv() {
var ua = navigator.userAgent;
env = {
// True if this browser supports disabling async mode on dynamically
// created script nodes. See
// http://wiki.whatwg.org/wiki/Dynamic_Script_Execution_Order
async: doc.createElement('script').async === true
};
(env.webkit = /AppleWebKit\//.test(ua))
|| (env.ie = /MSIE/.test(ua))
|| (env.opera = /Opera/.test(ua))
|| (env.gecko = /Gecko\//.test(ua))
|| (env.unknown = true);
}
/**
Loads the specified resources, or the next resource of the specified type
in the queue if no resources are specified. If a resource of the specified
type is already being loaded, the new request will be queued until the
first request has been finished.
When an array of resource URLs is specified, those URLs will be loaded in
parallel if it is possible to do so while preserving execution order. All
browsers support parallel loading of CSS, but only Firefox and Opera
support parallel loading of scripts. In other browsers, scripts will be
queued and loaded one at a time to ensure correct execution order.
@method load
@param {String} type resource type ('css' or 'js')
@param {String|Array} urls (optional) URL or array of URLs to load
@param {Function} callback (optional) callback function to execute when the
resource is loaded
@param {Object} obj (optional) object to pass to the callback function
@param {Object} context (optional) if provided, the callback function will
be executed in this object's context
@private
*/
function load(type, urls, callback, obj, context) {
var _finish = function () { finish(type); },
isCSS = type === 'css',
nodes = [],
i, len, node, p, pendingUrls, url;
env || getEnv();
if (urls) {
// If urls is a string, wrap it in an array. Otherwise assume it's an
// array and create a copy of it so modifications won't be made to the
// original.
urls = typeof urls === 'string' ? [urls] : urls.concat();
// Create a request object for each URL. If multiple URLs are specified,
// the callback will only be executed after all URLs have been loaded.
//
// Sadly, Firefox and Opera are the only browsers capable of loading
// scripts in parallel while preserving execution order. In all other
// browsers, scripts must be loaded sequentially.
//
// All browsers respect CSS specificity based on the order of the link
// elements in the DOM, regardless of the order in which the stylesheets
// are actually downloaded.
if (isCSS || env.async || env.gecko || env.opera) {
// Load in parallel.
queue[type].push({
urls : urls,
callback: callback,
obj : obj,
context : context
});
} else {
// Load sequentially.
for (i = 0, len = urls.length; i < len; ++i) {
queue[type].push({
urls : [urls[i]],
callback: i === len - 1 ? callback : null, // callback is only added to the last URL
obj : obj,
context : context
});
}
}
}
// If a previous load request of this type is currently in progress, we'll
// wait our turn. Otherwise, grab the next item in the queue.
if (pending[type] || !(p = pending[type] = queue[type].shift())) {
return;
}
head || (head = doc.head || doc.getElementsByTagName('head')[0]);
pendingUrls = p.urls;
for (i = 0, len = pendingUrls.length; i < len; ++i) {
url = pendingUrls[i];
if (isCSS) {
node = env.gecko ? createNode('style') : createNode('link', {
href: url,
rel : 'stylesheet'
});
} else {
node = createNode('script', {src: url});
node.async = false;
}
node.className = 'lazyload';
node.setAttribute('charset', 'utf-8');
if (env.ie && !isCSS) {
node.onreadystatechange = function () {
if (/loaded|complete/.test(node.readyState)) {
node.onreadystatechange = null;
_finish();
}
};
} else if (isCSS && (env.gecko || env.webkit)) {
// Gecko and WebKit don't support the onload event on link nodes.
if (env.webkit) {
// In WebKit, we can poll for changes to document.styleSheets to
// figure out when stylesheets have loaded.
p.urls[i] = node.href; // resolve relative URLs (or polling won't work)
pollWebKit();
} else {
// In Gecko, we can import the requested URL into a <style> node and
// poll for the existence of node.sheet.cssRules. Props to Zach
// Leatherman for calling my attention to this technique.
node.innerHTML = '@import "' + url + '";';
pollGecko(node);
}
} else {
node.onload = node.onerror = _finish;
}
nodes.push(node);
}
for (i = 0, len = nodes.length; i < len; ++i) {
head.appendChild(nodes[i]);
}
}
/**
Begins polling to determine when the specified stylesheet has finished loading
in Gecko. Polling stops when all pending stylesheets have loaded or after 10
seconds (to prevent stalls).
Thanks to Zach Leatherman for calling my attention to the @import-based
cross-domain technique used here, and to Oleg Slobodskoi for an earlier
same-domain implementation. See Zach's blog for more details:
http://www.zachleat.com/web/2010/07/29/load-css-dynamically/
@method pollGecko
@param {HTMLElement} node Style node to poll.
@private
*/
function pollGecko(node) {
var hasRules;
try {
// We don't really need to store this value or ever refer to it again, but
// if we don't store it, Closure Compiler assumes the code is useless and
// removes it.
hasRules = !!node.sheet.cssRules;
} catch (ex) {
// An exception means the stylesheet is still loading.
pollCount += 1;
if (pollCount < 200) {
setTimeout(function () { pollGecko(node); }, 50);
} else {
// We've been polling for 10 seconds and nothing's happened. Stop
// polling and finish the pending requests to avoid blocking further
// requests.
hasRules && finish('css');
}
return;
}
// If we get here, the stylesheet has loaded.
finish('css');
}
/**
Begins polling to determine when pending stylesheets have finished loading
in WebKit. Polling stops when all pending stylesheets have loaded or after 10
seconds (to prevent stalls).
@method pollWebKit
@private
*/
function pollWebKit() {
var css = pending.css, i;
if (css) {
i = styleSheets.length;
// Look for a stylesheet matching the pending URL.
while (--i >= 0) {
if (styleSheets[i].href === css.urls[0]) {
finish('css');
break;
}
}
pollCount += 1;
if (css) {
if (pollCount < 200) {
setTimeout(pollWebKit, 50);
} else {
// We've been polling for 10 seconds and nothing's happened, which may
// indicate that the stylesheet has been removed from the document
// before it had a chance to load. Stop polling and finish the pending
// request to prevent blocking further requests.
finish('css');
}
}
}
}
return {
/**
Requests the specified CSS URL or URLs and executes the specified
callback (if any) when they have finished loading. If an array of URLs is
specified, the stylesheets will be loaded in parallel and the callback
will be executed after all stylesheets have finished loading.
@method css
@param {String|Array} urls CSS URL or array of CSS URLs to load
@param {Function} callback (optional) callback function to execute when
the specified stylesheets are loaded
@param {Object} obj (optional) object to pass to the callback function
@param {Object} context (optional) if provided, the callback function
will be executed in this object's context
@static
*/
css: function (urls, callback, obj, context) {
load('css', urls, callback, obj, context);
},
/**
Requests the specified JavaScript URL or URLs and executes the specified
callback (if any) when they have finished loading. If an array of URLs is
specified and the browser supports it, the scripts will be loaded in
parallel and the callback will be executed after all scripts have
finished loading.
Currently, only Firefox and Opera support parallel loading of scripts while
preserving execution order. In other browsers, scripts will be
queued and loaded one at a time to ensure correct execution order.
@method js
@param {String|Array} urls JS URL or array of JS URLs to load
@param {Function} callback (optional) callback function to execute when
the specified scripts are loaded
@param {Object} obj (optional) object to pass to the callback function
@param {Object} context (optional) if provided, the callback function
will be executed in this object's context
@static
*/
js: function (urls, callback, obj, context) {
load('js', urls, callback, obj, context);
}
};
})(this.document);
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