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// Copyright © 2015 Abhishek Banthia
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import Cocoa
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import CoreLoggerKit
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import CoreModelKit
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import FirebaseCore
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import FirebaseCrashlytics
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open class AppDelegate: NSObject, NSApplicationDelegate {
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private lazy var floatingWindow = FloatingWindowController.shared()
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internal lazy var panelController = PanelController(windowNibName: .panel)
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private var statusBarHandler: StatusItemHandler!
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private var panelObserver: NSKeyValueObservation?
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deinit {
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panelObserver?.invalidate()
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}
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override open func observeValue(forKeyPath keyPath: String?, of object: Any?, change _: [NSKeyValueChangeKey: Any]?, context _: UnsafeMutableRawPointer?) {
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if let path = keyPath, path == PreferencesConstants.hotKeyPathIdentifier {
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let hotKeyCenter = PTHotKeyCenter.shared()
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// Unregister old hot key
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let oldHotKey = hotKeyCenter?.hotKey(withIdentifier: path)
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hotKeyCenter?.unregisterHotKey(oldHotKey)
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// We don't register unless there's a valid key combination
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guard let newObject = object as? NSObject, let newShortcut = newObject.value(forKeyPath: path) as? [AnyHashable: Any] else {
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return
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}
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// Register new key
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let newHotKey = PTHotKey(identifier: keyPath,
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keyCombo: newShortcut,
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target: self,
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action: #selector(ping(_:)))
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hotKeyCenter?.register(newHotKey)
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}
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}
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public func applicationWillFinishLaunching(_: Notification) {
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iVersion.sharedInstance().useAllAvailableLanguages = true
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iVersion.sharedInstance().verboseLogging = false
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}
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public func applicationDidFinishLaunching(_: Notification) {
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// Required for migrating our model type to CoreModelKit
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NSKeyedUnarchiver.setClass(CoreModelKit.TimezoneData.classForKeyedUnarchiver(), forClassName: "Clocker.TimezoneData")
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AppDefaults.initialize()
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// Check if we can show the onboarding flow!
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showOnboardingFlowIfEligible()
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// Ratings Controller initialization
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ReviewController.applicationDidLaunch(UserDefaults.standard)
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#if RELEASE
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FirebaseApp.configure()
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checkIfRunFromApplicationsFolder()
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#endif
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}
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public func applicationDockMenu(_: NSApplication) -> NSMenu? {
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let menu = NSMenu(title: "Quick Access")
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let toggleMenuItem = NSMenuItem(title: "Toggle Panel", action: #selector(AppDelegate.togglePanel(_:)), keyEquivalent: "")
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let openPreferences = NSMenuItem(title: "Preferences", action: #selector(AppDelegate.openPreferencesWindow), keyEquivalent: ",")
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let hideFromDockMenuItem = NSMenuItem(title: "Hide from Dock", action: #selector(AppDelegate.hideFromDock), keyEquivalent: "")
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[toggleMenuItem, openPreferences, hideFromDockMenuItem].forEach {
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$0.isEnabled = true
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menu.addItem($0)
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}
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return menu
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}
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@objc private func openPreferencesWindow() {
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let displayMode = UserDefaults.standard.integer(forKey: CLShowAppInForeground)
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if displayMode == 1 {
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let floatingWindow = FloatingWindowController.shared()
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floatingWindow.openPreferences(NSButton())
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} else {
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panelController.openPreferences(NSButton())
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}
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}
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@objc func hideFromDock() {
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UserDefaults.standard.set(0, forKey: CLAppDisplayOptions)
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NSApp.setActivationPolicy(.accessory)
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}
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private lazy var controller: OnboardingController? = {
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let onboardingStoryboard = NSStoryboard(name: NSStoryboard.Name("Onboarding"), bundle: nil)
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return onboardingStoryboard.instantiateController(withIdentifier: NSStoryboard.SceneIdentifier("onboardingFlow")) as? OnboardingController
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}()
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private func showOnboardingFlowIfEligible() {
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let shouldLaunchOnboarding = (DataStore.shared().retrieve(key: CLShowOnboardingFlow) == nil && DataStore.shared().timezones().isEmpty)
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|| ProcessInfo.processInfo.arguments.contains(CLOnboaringTestsLaunchArgument)
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shouldLaunchOnboarding ? controller?.launch() : continueUsually()
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}
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func continueUsually() {
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// Check if another instance of the app is already running. If so, then stop this one.
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checkIfAppIsAlreadyOpen()
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// Install the menubar item!
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statusBarHandler = StatusItemHandler()
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if ProcessInfo.processInfo.arguments.contains(CLUITestingLaunchArgument) {
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FirebaseApp.configure()
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ReviewController.setPreviewMode(true)
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}
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UserDefaults.standard.register(defaults: ["NSApplicationCrashOnExceptions": true])
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assignShortcut()
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let defaults = UserDefaults.standard
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setActivationPolicy()
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// Set the display mode default as panel!
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if let displayMode = defaults.object(forKey: CLShowAppInForeground) as? NSNumber, displayMode.intValue == 1 {
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showFloatingWindow()
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} else if let displayMode = defaults.object(forKey: CLShowAppInForeground) as? Int, displayMode == 1 {
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showFloatingWindow()
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}
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}
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// Should we have a dock icon or just stay in the menubar?
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private func setActivationPolicy() {
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let defaults = UserDefaults.standard
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let currentActivationPolicy = NSRunningApplication.current.activationPolicy
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let activationPolicy: NSApplication.ActivationPolicy = defaults.integer(forKey: CLAppDisplayOptions) == 0 ? .accessory : .regular
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if currentActivationPolicy != activationPolicy {
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NSApp.setActivationPolicy(activationPolicy)
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}
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}
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private func checkIfAppIsAlreadyOpen() {
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guard let bundleID = Bundle.main.bundleIdentifier else {
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return
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}
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let apps = NSRunningApplication.runningApplications(withBundleIdentifier: bundleID)
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if apps.count > 1 {
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let currentApplication = NSRunningApplication.current
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for app in apps where app != currentApplication {
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app.terminate()
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}
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}
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}
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private func showAlert(message: String, informativeText: String, buttonTitle: String) {
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NSApplication.shared.activate(ignoringOtherApps: true)
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let alert = NSAlert()
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alert.messageText = message
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alert.informativeText = informativeText
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alert.addButton(withTitle: buttonTitle)
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alert.runModal()
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}
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@IBAction func ping(_ sender: Any) {
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togglePanel(sender)
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}
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private func retrieveLatestLocation() {
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let locationController = LocationController.sharedController()
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locationController.determineAndRequestLocationAuthorization()
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}
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private func showFloatingWindow() {
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// Display the Floating Window!
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floatingWindow.showWindow(nil)
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floatingWindow.updateTableContent()
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floatingWindow.startWindowTimer()
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NSApp.activate(ignoringOtherApps: true)
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}
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private func assignShortcut() {
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NSUserDefaultsController.shared.addObserver(self,
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forKeyPath: PreferencesConstants.hotKeyPathIdentifier,
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options: [.initial, .new],
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context: nil)
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}
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private func checkIfRunFromApplicationsFolder() {
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if let shortCircuit = UserDefaults.standard.object(forKey: "AllowOutsideApplicationsFolder") as? Bool, shortCircuit == true {
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return
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}
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let bundlePath = Bundle.main.bundlePath
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let applicationDirectory = NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.applicationDirectory,
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FileManager.SearchPathDomainMask.localDomainMask,
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true)
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for appDir in applicationDirectory {
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if bundlePath.hasPrefix(appDir) {
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return
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}
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}
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let informativeText = """
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Clocker must be run from the Applications folder in order to work properly.
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Please quit Clocker, move it to the Applications folder, and relaunch.
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Current folder: \(applicationDirectory)"
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"""
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// Clocker is installed out of Applications directory
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// This breaks start at login! Time to show an alert and terminate
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showAlert(message: "Move Clocker to the Applications folder",
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informativeText: informativeText,
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buttonTitle: "Quit")
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// Terminate
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NSApp.terminate(nil)
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}
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@IBAction open func togglePanel(_: Any) {
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let displayMode = UserDefaults.standard.integer(forKey: CLShowAppInForeground)
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if displayMode == 1 {
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// No need to call NSApp.activate here since `showFloatingWindow` takes care of this
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showFloatingWindow()
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} else {
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setupPanelObserverIfNeeeded()
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panelController.showWindow(nil)
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panelController.setActivePanel(newValue: !panelController.hasActivePanelGetter())
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NSApp.activate(ignoringOtherApps: true)
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}
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}
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open func setupFloatingWindow(_ hide: Bool) {
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hide ? floatingWindow.window?.close() : showFloatingWindow()
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}
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func statusItemForPanel() -> StatusItemHandler {
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return statusBarHandler
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}
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open func setupMenubarTimer() {
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statusBarHandler.setupStatusItem()
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}
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open func invalidateMenubarTimer(_ showIcon: Bool) {
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statusBarHandler.invalidateTimer(showIcon: showIcon, isSyncing: true)
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}
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private func setupPanelObserverIfNeeeded() {
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if panelObserver == nil {
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panelObserver = panelController.observe(\.hasActivePanel, options: [.new]) { obj, _ in
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self.statusBarHandler.setHasActiveIcon(obj.hasActivePanelGetter())
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}
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}
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}
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}
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